裡世界情報6戰斗玩法介紹Introduction to combat gameplay
Hello everyone, today I will introduce the combat system, which is also a key focus of everyone's attention
1: A formation has 6 roles, including 1 reconciliation and 5 team members
2: Each character has 3 skills, 1 is usually an active skill, such as being able to fire a laser cannon every few seconds; 2 is passive skills, strengthening active skills; Skill 1 and Skill 3 both have n levels (approximately 2-4 levels, requiring random skill upgrade cards through rogelike during combat). If both Skill 1 and Skill 2 reach full level, Skill 3 can be activated: Awakening Skill, greatly enhancing his combat ability
3: A typical battle level has 50 levels, each with a certain number of monsters or bosses. After killing this level, all monsters can enter the next level
4: Killing monsters in battle can earn experience points. Once the experience points reach a certain level, you can rogelike a skill (this skill and experience points are only valid in this round, choose 1 out of 3). You can randomly assign skill 1 or skill 2 to the characters in the formation (which can be upgraded). If both skill 1 and skill 2 are upgraded to full level, you can randomly assign awakening skills or some general buffs
5: In the battle, you mainly control the captain character. If the captain character dies, the battle fails
6: During battles, each upgrade can earn energy points, which you can use to summon your other team members to help fight. The summoned team members will be born at the location where the captain is located when you click summon and will automatically attack based on their skills, but they cannot move. After clearing this level, the team members disappear.
7: Summoned team members also have health, and they can be killed if used improperly. Dead team members cannot be summoned again in this round
8: The elements in the map include monsters and blocking points. Monsters can fire various skills (such as charging, firing shells, and firing lasers), and you need to dodge various skills during battles. At the same time, your
大家好,今天給大家介紹一下妹妃色舞的戰斗係統,這個也是大家比較關註的重點
1:一個編隊有6個角色,包含1個對賬+5個隊員
2:每一個角色有3個技能,1一般是主動技能,比如可以每個幾秒發射一次激光炮;2是被動技能,強化主動技能;技能1和技能3都有n級(大概是2-4級,需要戰斗中通過rogelike隨機到技能升級卡),如果技能1和技能2都升到滿級,則可以激活技能3:覺醒技能,大大強化他的戰斗能力
3:一般的戰鬥關卡有50層,每一層有一定數量的怪物或者boss,擊殺本層之後所有的怪物就可以進入下一層
4:戰斗中擊殺怪物可以獲得經驗值,經驗值達到一定程度就可以rogelike到一個技能(這個技能和經驗值都只在本局中有效,3選1)。可以隨機到編隊中角色的技能1或者技能2(可以升級),如果技能1和2都升到滿級則可以隨機到覺醒技能,也可以隨機到一些通用buff
5:戰斗中您主要操控的是隊長角色,如果隊長角色死亡戰斗就失敗了
6:戰斗中每次升級可以獲得能量點,您可以消耗能量點召喚您的其他隊員幫助戰斗,召喚出來的隊員將會出生在您點擊召喚時隊長所在的地點根據他的技能自動攻擊,但是隊員不能移動。通關本層后隊員消失。
7:召喚出來的隊員也有血量,使用不當也可以被打死,死亡的隊員本局中不能再次被召喚
8:地圖中的的元素包含怪物,阻擋點。怪物會發射各種技能(比如衝鋒,發射炮彈,發射激光),您需要在戰斗的過程中躲閃各類技能。同時您的移動還會受到地形影響,例如會有阻擋(這個地方不能走路,可能部分技能例如弓箭無法射穿阻擋,但是高射砲可以無視阻擋點),會有陷阱(移動到陷阱裡面會掉血)
9:每一局的時間會在10-20分鐘左右,方便您空閒時間遊玩。同時會有自動戰斗功能,但是ai很難比手動戰鬥更厲害
總的來說戰鬥玩法兼顧了策略+運氣+操作
您需要選擇策略搭配您的角色,並且在合適的時間和位置召喚輔助角色
您需要有一定的運氣,rogelike到比較好的技能或者buff
您需要有一定的操作,躲避更多的敵人的傷害
本玩法有一定程度的創新,所以可能後續會面臨著很多調整,等測試的時候希望大家也提出自己的意見哦~
以下為一張簡單的戰斗界面的圖片,大家可以大概看個感覺,並不代表最終效果
https://discord.gg/syYU4TaAwR
官方discord建議大家加入
近期會有一些戀愛劇情劇透圖發佈