Vanassasss's Notebook(29)
Vanassasss
I like these games
Project SEKAI COLORFUL STAGE!
Idk what to say but this game is sooooo cool. I'm so obsessed with the graphics and songs. Highly recommend if you like rhythm games. The language of the game is Japanese btw.
Solo Leveling:Arise
The Inspiration actually looks to be honkai impact 3, pgr and all the stuff alike
Kepler-2100
Actually, you know what, this game looks new...among all these anime game
MIR4
This Game Is Same As Other Chinese GamesFollowing Orders To Complete Missions
Tales of Grimm
Really fun and addictive.... cheapest paid to win game....the dark side of Disney lol.
#GAME_OF_APRIL #TALES_OF_GRIMM
#TalesofGrimm Read Note
Idk what to say but this game is sooooo cool. I'm so obsessed with the graphics and songs. Highly recommend if you like rhythm games. The language of the game is Japanese btw.
Solo Leveling:Arise
The Inspiration actually looks to be honkai impact 3, pgr and all the stuff alike
Kepler-2100
Actually, you know what, this game looks new...among all these anime game
MIR4
This Game Is Same As Other Chinese GamesFollowing Orders To Complete Missions
Tales of Grimm
Really fun and addictive.... cheapest paid to win game....the dark side of Disney lol.
#GAME_OF_APRIL #TALES_OF_GRIMM
#TalesofGrimm Read Note
Vanassasss
New games
我的意外江湖
When you see the gamestore pics, you know how the game will be like. such a big jianghu
Apex Girls
But what's the different between this and fallen frontline besides the title?
Tabekko Time
Such a cute game
Tales of Grimm
fairytale game with dark theme
Haikyu!!FLY HIGH
The mechanics in this game are arguably better than haikyuu touch the dream, but the two games have their own unique characteristics that make the two games different.
#GAME_OF_MARCH #TALES_OF_GRIMM
Read Note
When you see the gamestore pics, you know how the game will be like. such a big jianghu
Apex Girls
But what's the different between this and fallen frontline besides the title?
Tabekko Time
Such a cute game
Tales of Grimm
fairytale game with dark theme
Haikyu!!FLY HIGH
The mechanics in this game are arguably better than haikyuu touch the dream, but the two games have their own unique characteristics that make the two games different.
#GAME_OF_MARCH #TALES_OF_GRIMM
Read Note
Vanassasss
Happy weekend! and Games for you!!!!
Ensemble Stars!! Music | Japanese
the game make me woke up everyday just to do a live stage and the card is really pretty and I hate it when I need to collect dias for them
TFT: TeamFight Tactis
🔥 Gameplay Overview: TFT is a tactical turn-based strategy game where players compete in fast-paced matches against AI opponents or other players. Teams consist of five champions, each with unique abilities and strengths. The objective is to defeat your opponent's champion by positioning them correctly on the battlefield and exploiting their weaknesses.
jujustus
Nice game. But they could have made more effort to optimize the graphics and effects, it's 2024 and they look like they were made in 2000 and even though there are no graphic effects, the game lags terribly. There are almost no graphic effects and I have to play on the lowest setting because it slows down even though I play games with a lot of effects and it doesn't lag.
tales of grimm
I downloaded this in a fit of extreme boredom at work and it turned out to be a great little time waster. The art is eye-catching if a bit cartoonish for my liking but the game play and balance make it one of the more enjoyable games I've played.
Blue Lock
Okay game is literally fun gotcha system is also gud. Only thing i want is that to bring up more updates and make the gameplay smooth for even mid end devices coz in mine it's sloppy and get stucked coz of the animations. Wish they can add something or any options to take care of animation for low end device. I want this game to grow up even more and stay forver 🫶
Read Note
the game make me woke up everyday just to do a live stage and the card is really pretty and I hate it when I need to collect dias for them
TFT: TeamFight Tactis
🔥 Gameplay Overview: TFT is a tactical turn-based strategy game where players compete in fast-paced matches against AI opponents or other players. Teams consist of five champions, each with unique abilities and strengths. The objective is to defeat your opponent's champion by positioning them correctly on the battlefield and exploiting their weaknesses.
jujustus
Nice game. But they could have made more effort to optimize the graphics and effects, it's 2024 and they look like they were made in 2000 and even though there are no graphic effects, the game lags terribly. There are almost no graphic effects and I have to play on the lowest setting because it slows down even though I play games with a lot of effects and it doesn't lag.
tales of grimm
I downloaded this in a fit of extreme boredom at work and it turned out to be a great little time waster. The art is eye-catching if a bit cartoonish for my liking but the game play and balance make it one of the more enjoyable games I've played.
Blue Lock
Okay game is literally fun gotcha system is also gud. Only thing i want is that to bring up more updates and make the gameplay smooth for even mid end devices coz in mine it's sloppy and get stucked coz of the animations. Wish they can add something or any options to take care of animation for low end device. I want this game to grow up even more and stay forver 🫶
Read Note
Vanassasss
If Snow White were to time-travel to the modern era, should she choose a swimsuit or a school uniform?
Read Note
Vanassasss
Happy Women's Day!!
Choose a fairy tale heroine and send her a bouquet of flowers.
Feel free to add your choice in the comments section Read Note
Choose a fairy tale heroine and send her a bouquet of flowers.

Feel free to add your choice in the comments section Read Note
Vanassasss
TRY THIS GAME PLZZZZZZ
I WANT MORE FRIENDS
BEG BEG, HUG HUG
https://apps.qoo-app.com/en/app/29159 Read Note
apps.qoo-app.com
[Download] Tales of Grimm - QooApp Game Store
APK Size: 595.92 MB. Welcome to the enchanting realm of "Tales & Dragons: New Journey"! In this captivating free, open-world fairy tale idle RPG, you'll embark on a highly engaging adventure. Whether you're in the office or out and about, you can effortlessly enjoy the excitement of an RPG and experience the unique charm of idle mechanics.
In this magical adventure of fairy tales and dragons, you are the chosen Dreamer by destiny. Join forces with your fairy tale Heroes and embark...
I WANT MORE FRIENDS
BEG BEG, HUG HUG
https://apps.qoo-app.com/en/app/29159 Read Note

Vanassasss
<Hero Stories> Sweeties~~ lovely girl here
Chapter 1: Thumbelina
Once upon a time, there was an old lady who wanted a daughter. She went to a witch for help, and the witch gave her a piece of wheat and told the old lady to water it with a single drop of water every day. However, the lady was too impatient and decided to add two extra drops. When the wheat blossomed, it released an ugly toad. Disgusted, the woman chased the road away with her broomstick.
She went back to the witch and asked for another piece. This time, she watered the wheat properly. When it blossomed, Thumbelina was born. The old lady was satisfied with this beautiful daughter that she now had all to herself and lived happily. But one day, the toad came back for revenge, taking Thumbelina with him...
Chapter 2: Harsh Journey
The toad called himself "Toad Boss" and was rough with Thumbelina. If Thumbelina didn't do what Toad Boss told her to do, he would beat her, and worse, lick her with his large, slimy tongue. To prevent Thumbelina from escaping, Toad Boss kept her on a lotus flower surrounded by water.
The fish who lived there felt sorry for Thumbelina, so it bit off the stem of the lotus and let Thumbelina drift away. After some time, a beetle came along and carried her away. However, the beetle abandoned her in a forest. Thumbelina was forced to drink dewdrops and eat nectar in order to survive. The day before winter arrived, Thumbelina knocked on a vole's door and asked to stay with him.
At first, the vole agreed, but after some time they decided that the vole's house was too small. The vole told Thumbelina to go find Mr. Mole, who was rich and most likely had a large house.
Chapter 3: To Afar
The vole brought Mr. Mole over to decide whether he would let Thumbelina stay or not. However, Mr. Mole couldn't see Thumbelina, so the vole told her to sing a song for him.
Mr. Mole fell in love the instant he heard her beautiful voice. He allowed Thumbelina to stay at his house for the winter, and when spring came, he asked Thumbelina to marry him. However, Thumbelina didn't love him back, so she bid farewell to the vole and Mr. Mole and left. While she was walking, she saw a sparrow whom she had saved during the winter. It had been drowning in mud, but Thumbelina saved it with the help of her friends. She asked the swallow to take her to the country it was going to, and it agreed.
Chapter 4: Thumboy
After arriving at this new country, the sparrow placed Thumbelina on a beautiful flower and left. As Thumbelina was looking around, a boy the same size as her approached, riding a puppy. Some elves danced around him and cheered.
It turned out that the sparrow left her in Fairytale Town and this boy was Thumboy, the prince of the flowers. He was fertilizing the flowers with his magic. Thumbelina and Thumboy soon fell in love with each other and they lived together happily.
One day, Toad Boss arrived at Fairytale Town. He took up the forest right outside and, having found Thumbelina, captured her and they went back to their old way of living. Thumboy was unable to do anything...
Chapter 5: Happy Ending
Thumboy came to save Thumbelina with the help of Lil Prince. However, the two of them were quickly defeated - Toad Boss' strength was not to be reckoned with. In the end, they couldn't save Thumbelina and winded up being captured themselves. Lil Prince escaped with Thumboy's help, but Thumboy himself was unable to make it out.
Afraid that Toad Boss would kill Thumboy, Thumbelina promised to do anything if he set him free. Toad Boss told Thumbelina to marry him and sew a wedding dress. In the autumn, when Thumbelina had just finished sewing and they were about to marry, Lil Prince showed up and managed to defeat Toad Boss. Thumbelina and Thumboy married and lived happily ever after in Fairytale Town. Read Note
Once upon a time, there was an old lady who wanted a daughter. She went to a witch for help, and the witch gave her a piece of wheat and told the old lady to water it with a single drop of water every day. However, the lady was too impatient and decided to add two extra drops. When the wheat blossomed, it released an ugly toad. Disgusted, the woman chased the road away with her broomstick.
She went back to the witch and asked for another piece. This time, she watered the wheat properly. When it blossomed, Thumbelina was born. The old lady was satisfied with this beautiful daughter that she now had all to herself and lived happily. But one day, the toad came back for revenge, taking Thumbelina with him...
Chapter 2: Harsh Journey
The toad called himself "Toad Boss" and was rough with Thumbelina. If Thumbelina didn't do what Toad Boss told her to do, he would beat her, and worse, lick her with his large, slimy tongue. To prevent Thumbelina from escaping, Toad Boss kept her on a lotus flower surrounded by water.
The fish who lived there felt sorry for Thumbelina, so it bit off the stem of the lotus and let Thumbelina drift away. After some time, a beetle came along and carried her away. However, the beetle abandoned her in a forest. Thumbelina was forced to drink dewdrops and eat nectar in order to survive. The day before winter arrived, Thumbelina knocked on a vole's door and asked to stay with him.
At first, the vole agreed, but after some time they decided that the vole's house was too small. The vole told Thumbelina to go find Mr. Mole, who was rich and most likely had a large house.
Chapter 3: To Afar
The vole brought Mr. Mole over to decide whether he would let Thumbelina stay or not. However, Mr. Mole couldn't see Thumbelina, so the vole told her to sing a song for him.
Mr. Mole fell in love the instant he heard her beautiful voice. He allowed Thumbelina to stay at his house for the winter, and when spring came, he asked Thumbelina to marry him. However, Thumbelina didn't love him back, so she bid farewell to the vole and Mr. Mole and left. While she was walking, she saw a sparrow whom she had saved during the winter. It had been drowning in mud, but Thumbelina saved it with the help of her friends. She asked the swallow to take her to the country it was going to, and it agreed.
Chapter 4: Thumboy
After arriving at this new country, the sparrow placed Thumbelina on a beautiful flower and left. As Thumbelina was looking around, a boy the same size as her approached, riding a puppy. Some elves danced around him and cheered.
It turned out that the sparrow left her in Fairytale Town and this boy was Thumboy, the prince of the flowers. He was fertilizing the flowers with his magic. Thumbelina and Thumboy soon fell in love with each other and they lived together happily.
One day, Toad Boss arrived at Fairytale Town. He took up the forest right outside and, having found Thumbelina, captured her and they went back to their old way of living. Thumboy was unable to do anything...
Chapter 5: Happy Ending
Thumboy came to save Thumbelina with the help of Lil Prince. However, the two of them were quickly defeated - Toad Boss' strength was not to be reckoned with. In the end, they couldn't save Thumbelina and winded up being captured themselves. Lil Prince escaped with Thumboy's help, but Thumboy himself was unable to make it out.
Afraid that Toad Boss would kill Thumboy, Thumbelina promised to do anything if he set him free. Toad Boss told Thumbelina to marry him and sew a wedding dress. In the autumn, when Thumbelina had just finished sewing and they were about to marry, Lil Prince showed up and managed to defeat Toad Boss. Thumbelina and Thumboy married and lived happily ever after in Fairytale Town. Read Note

Vanassasss
I got the infomation from CN version and Im not sure if the new character will come out or not
Read Note

Vanassasss
<Hero Stories> Today's hero is (supposedly) one of maniac's favorites
Chapter 1: Prince Philip
The Dark Knight, formerly known as Prince Philip, was once an ambitious prince with a strong sense of justice. He had been engaged to Ella since childhood, but the Black Dragon Witch had cursed Ella so that she would fall into a deep slumber on her sixteenth birthday. Philip was too young to understand all the complications, but what he did know was that the witch wished Ella harm. He became determined to become a paladin so that he could protect Ella.
Philip was the top student of all his classes. His tutor marveled at his wonderful performance with his studies, and everyone praised him. Sadly for Philip, everything went downhill once he became nineteen...
Chapter 2: Desperate Frustration
When Ella turned sixteen, the world changed. The sky was smothered by black clouds, the wind was howling, and the residents felt a strong sense of malaise.
The Black Dragon Witch had transformed into a dragon, come to take Ella away and fulfill the curse. Its fiery breath melted flesh and metal alike, and Philip's sword shattered against the beast's diamond-like scales. To this dragon, humans might as well have been ants.
Feeling like he had been abandoned by the Holy Light he had believed in his entire life, Philip could only watch as the dragon flew away, clasping Ella within its claws. For the first time, Philip felt powerless. His inability to even scratch the dragon had thrust him into a pit of never-ending despair. He didn't know where the dragon had taken Ella, and he couldn't do anything for her. All he could do was stay where he was and wait for a chance. No one was able to snap Philip out of his misery. Soon enough, all the countries came together to form a large army...
Chapter 3: Dragon Slaying Army
The countries had united to make an army dubbed the Imperial Army. They would take down the dragon together, because who knew who the dragon would attack next? Philip was among the first to join the army, fueled by his hatred of the dragon. During his time in the army, he met Prince Charming and befriended him.
The two fit each other perfectly. They stood up for each other and helped each other up when they needed a hand. However, the two left to go down different paths. Charming wanted to figure out the truth behind the Dragon Witch's curse, but Philip just wanted to slay the dragon and prove that he was strong. The two headed to the mountains every day to look for traces of the dragon.
Both princes had faced the same tribulations, but whereas Charming became more compassionate, Philip became cruel. His companions began to fear him and avoid interacting with him. Even though they knew about the corruption of his heart, they couldn't do anything about it...
Chapter 4: Dragon Slayer of Oz
At last, the Imperial Army found some of the dragon's traces. They led to the Dark Forest, and the army immediately prepared to march on the dragon. However, Charming decided to retreat, following the advice his mentor had given him. Philip regarded Charming as a coward and carried on without him.
When they reached the tower where the dragon had imprisoned Ella, Philip ordered his troops to attack. However, their power wasn't enough to overcome the dragon. Just as all seemed to be over, Prince Spades appeared and turned the tide. Apparently, Spades was looking for his friend Allish and mistook Ella for Allish. With Prince Spades' help, Philip was able to shoot the dragon down from its place on the cliff and rescued Ella. When Prince Spades found out that Ella wasn't Allish, he left. The army cheered, declaring him the Dragon Slayer of Oz.
Chapter 5: Dark Incarnation
Although the dragon was defeated, Philip still hadn't broke Ella's curse. Suddenly, a voice in the back of his mind urged him to kiss Ella. However, this kiss awakened Ella's evil power and some of it surged into Philip. The shadows surrounded them, and when they dissipated, Philip had become the Dark Knight. His pupils had turned purple and made people think of death. A dark flame burned in his hands, and his loyal horse had turned into a dragon. The Knight killed all of his companions and destroyed his own country, brainwashed by the darkness. With the help of Nightmare Ella, he became the lord of darkness and sought to destroy everything. Read Note
The Dark Knight, formerly known as Prince Philip, was once an ambitious prince with a strong sense of justice. He had been engaged to Ella since childhood, but the Black Dragon Witch had cursed Ella so that she would fall into a deep slumber on her sixteenth birthday. Philip was too young to understand all the complications, but what he did know was that the witch wished Ella harm. He became determined to become a paladin so that he could protect Ella.
Philip was the top student of all his classes. His tutor marveled at his wonderful performance with his studies, and everyone praised him. Sadly for Philip, everything went downhill once he became nineteen...
Chapter 2: Desperate Frustration
When Ella turned sixteen, the world changed. The sky was smothered by black clouds, the wind was howling, and the residents felt a strong sense of malaise.
The Black Dragon Witch had transformed into a dragon, come to take Ella away and fulfill the curse. Its fiery breath melted flesh and metal alike, and Philip's sword shattered against the beast's diamond-like scales. To this dragon, humans might as well have been ants.
Feeling like he had been abandoned by the Holy Light he had believed in his entire life, Philip could only watch as the dragon flew away, clasping Ella within its claws. For the first time, Philip felt powerless. His inability to even scratch the dragon had thrust him into a pit of never-ending despair. He didn't know where the dragon had taken Ella, and he couldn't do anything for her. All he could do was stay where he was and wait for a chance. No one was able to snap Philip out of his misery. Soon enough, all the countries came together to form a large army...
Chapter 3: Dragon Slaying Army
The countries had united to make an army dubbed the Imperial Army. They would take down the dragon together, because who knew who the dragon would attack next? Philip was among the first to join the army, fueled by his hatred of the dragon. During his time in the army, he met Prince Charming and befriended him.
The two fit each other perfectly. They stood up for each other and helped each other up when they needed a hand. However, the two left to go down different paths. Charming wanted to figure out the truth behind the Dragon Witch's curse, but Philip just wanted to slay the dragon and prove that he was strong. The two headed to the mountains every day to look for traces of the dragon.
Both princes had faced the same tribulations, but whereas Charming became more compassionate, Philip became cruel. His companions began to fear him and avoid interacting with him. Even though they knew about the corruption of his heart, they couldn't do anything about it...
Chapter 4: Dragon Slayer of Oz
At last, the Imperial Army found some of the dragon's traces. They led to the Dark Forest, and the army immediately prepared to march on the dragon. However, Charming decided to retreat, following the advice his mentor had given him. Philip regarded Charming as a coward and carried on without him.
When they reached the tower where the dragon had imprisoned Ella, Philip ordered his troops to attack. However, their power wasn't enough to overcome the dragon. Just as all seemed to be over, Prince Spades appeared and turned the tide. Apparently, Spades was looking for his friend Allish and mistook Ella for Allish. With Prince Spades' help, Philip was able to shoot the dragon down from its place on the cliff and rescued Ella. When Prince Spades found out that Ella wasn't Allish, he left. The army cheered, declaring him the Dragon Slayer of Oz.
Chapter 5: Dark Incarnation
Although the dragon was defeated, Philip still hadn't broke Ella's curse. Suddenly, a voice in the back of his mind urged him to kiss Ella. However, this kiss awakened Ella's evil power and some of it surged into Philip. The shadows surrounded them, and when they dissipated, Philip had become the Dark Knight. His pupils had turned purple and made people think of death. A dark flame burned in his hands, and his loyal horse had turned into a dragon. The Knight killed all of his companions and destroyed his own country, brainwashed by the darkness. With the help of Nightmare Ella, he became the lord of darkness and sought to destroy everything. Read Note

Vanassasss
<Hero Stories> Carabosse, bossy lady
Chapter 1: Carabosse
The Black Dragon Witch, also known as Carabosse, used to be a kind and pretty fairy. She lived in the Magic Forest with her three sisters and their grandmother. Their grandmother taught them all about magic and etiquette, and told them about how humans and fairies were friends. Fairies were supposed to protect the land of Oz and ensure peace for all generations. Having inexperienced fairies interact with humans might disturb said peace, so their grandmother forbid the fairies from going to the outside world without her permission.
Having a remarkable talent for magic, Carabosse was soon known as the best fairy in the forest. The Treant Elder even bestowed her with wisdom. Soon, her grandmother allowed Carabosse to go to the human world whenever she wanted.
Just as Carabosse entered the outside world for the first time, the Magic Mirror shattered and darkness spread across Oz. Believing that this couldn't possibly be a coincidence, the people began to think of Carabosse as a fairy who brought bad luck to those she interacted with.
Chapter 2: Mirror Replica
Carabosse paid no attention to the people's accusations. She was too busy searching for the source of the darkness with the Treant Elder's aid. After a bit of searching, Carabosse eventually found that the shards of the Mirror were the source of Oz's corruption. These shards could only be purified by the power of dreams, so Carabosse set out to find a way to obtain said power.
Carabosse made three copies of the mirror. Even though they were nowhere near as powerful, they were still imbued with strong magic. These mirrors were meant to summon Dreamers, but two of them were stolen. One mirror was left in the hands of the Dark Queen, Franchis. The other mirror's whereabouts were unknown - some believed that Rogue Jack stole it, while others believed it was somewhere in Neverland. The final mirror was sent through space and time to search for Dreamers...
Chapter 3: Nightmare Descent
Everything was going Carabosse's way up until the king had a daughter. They named her Ella and held a ceremony in honor of her birth. Carabosse attended, at which point she saw the dark mana brewing inside Ella. She told the king that his daughter would cause a disaster to befall the world when she was 16. However, the king took this as a curse, and threw Carabosse into the dungeon. There, she was imprisoned and tortured until she broke.
Several years later, Carabosse was still shackled in the dungeon. Ella's sixteenth birthday was fast approaching, and despite what had happened to her, Carabosse still wanted to stop the disaster from happening. She would have to take matters into her own hands even if she was hated for it.
With the Dreamers nowhere in sight, Carabosse transformed into a ginormous black dragon. Kidnapping Ella, Carabosse locked her up in the Magic Tower, located deep within the Dark Forest. Just in case anyone tried to rescue Ella, Carabosse guarded the tower in her dragon form. Then, she continued to wait for the Dreamers to arrive...
Chapter 4: Fall of Oz
Eventually, someone came - or, rather, many people came. Instead of the Dreamers that Carabosse was expecting, there was an army of Paladins with princes Spades, Charm, and Philip in the lead. Spades wielded enormous power, strong enough for him to easily defeat Carabosse. As Ella awakened to her curse, the darkness and evil hidden within her shot out of her body. In a feeble last attempt to stop the catastrophe from happening, Carabosse reassumed her dragon form and launched herself at the darkness. However, the power of Ella's nightmares quickly overwhelmed her, manipulating Philip and Carabosse's minds. Out of control, Carabosse's fiery breath razed the forest to the ground. Thankfully enough, the Treant Elder had prepared another sanctuary just in case this happened. This sanctuary was Neverland.
Chapter 5: Dream Envoy
Far too late, Dreamers began to arrive in Oz. They marveled at the sights, experienced the things that they wanted to, and were informed of the darkness. Agreeing to fight against the dark, the Dreamers got stronger and made powerful friends. Working together, they were able to accomplish many things.
Ironically enough, Carabosse became one of their major opposing forces. Fueled by the hatred and misery that had sunk to the back of her heart, Carabosse wanted revenge against everyone and everything. Nothing but bloodlust filled her gaze, and she longed for the destruction of all she saw. She kept the Demon Keep as her lair and recruited minions, which she then placed all over. Out of all the Dreamers that had been summoned to Oz, only a handful survived. Many had gotten complacent, thinking that fighting the darkness would be a walk in the park. They had learned - much too late - that pride would be their downfall. The few that remained had the protection of the fairies and worked together to try and defeat Ella's nightmares and free Carabosse from her rage. Read Note
The Black Dragon Witch, also known as Carabosse, used to be a kind and pretty fairy. She lived in the Magic Forest with her three sisters and their grandmother. Their grandmother taught them all about magic and etiquette, and told them about how humans and fairies were friends. Fairies were supposed to protect the land of Oz and ensure peace for all generations. Having inexperienced fairies interact with humans might disturb said peace, so their grandmother forbid the fairies from going to the outside world without her permission.
Having a remarkable talent for magic, Carabosse was soon known as the best fairy in the forest. The Treant Elder even bestowed her with wisdom. Soon, her grandmother allowed Carabosse to go to the human world whenever she wanted.
Just as Carabosse entered the outside world for the first time, the Magic Mirror shattered and darkness spread across Oz. Believing that this couldn't possibly be a coincidence, the people began to think of Carabosse as a fairy who brought bad luck to those she interacted with.
Chapter 2: Mirror Replica
Carabosse paid no attention to the people's accusations. She was too busy searching for the source of the darkness with the Treant Elder's aid. After a bit of searching, Carabosse eventually found that the shards of the Mirror were the source of Oz's corruption. These shards could only be purified by the power of dreams, so Carabosse set out to find a way to obtain said power.
Carabosse made three copies of the mirror. Even though they were nowhere near as powerful, they were still imbued with strong magic. These mirrors were meant to summon Dreamers, but two of them were stolen. One mirror was left in the hands of the Dark Queen, Franchis. The other mirror's whereabouts were unknown - some believed that Rogue Jack stole it, while others believed it was somewhere in Neverland. The final mirror was sent through space and time to search for Dreamers...
Chapter 3: Nightmare Descent
Everything was going Carabosse's way up until the king had a daughter. They named her Ella and held a ceremony in honor of her birth. Carabosse attended, at which point she saw the dark mana brewing inside Ella. She told the king that his daughter would cause a disaster to befall the world when she was 16. However, the king took this as a curse, and threw Carabosse into the dungeon. There, she was imprisoned and tortured until she broke.
Several years later, Carabosse was still shackled in the dungeon. Ella's sixteenth birthday was fast approaching, and despite what had happened to her, Carabosse still wanted to stop the disaster from happening. She would have to take matters into her own hands even if she was hated for it.
With the Dreamers nowhere in sight, Carabosse transformed into a ginormous black dragon. Kidnapping Ella, Carabosse locked her up in the Magic Tower, located deep within the Dark Forest. Just in case anyone tried to rescue Ella, Carabosse guarded the tower in her dragon form. Then, she continued to wait for the Dreamers to arrive...
Chapter 4: Fall of Oz
Eventually, someone came - or, rather, many people came. Instead of the Dreamers that Carabosse was expecting, there was an army of Paladins with princes Spades, Charm, and Philip in the lead. Spades wielded enormous power, strong enough for him to easily defeat Carabosse. As Ella awakened to her curse, the darkness and evil hidden within her shot out of her body. In a feeble last attempt to stop the catastrophe from happening, Carabosse reassumed her dragon form and launched herself at the darkness. However, the power of Ella's nightmares quickly overwhelmed her, manipulating Philip and Carabosse's minds. Out of control, Carabosse's fiery breath razed the forest to the ground. Thankfully enough, the Treant Elder had prepared another sanctuary just in case this happened. This sanctuary was Neverland.
Chapter 5: Dream Envoy
Far too late, Dreamers began to arrive in Oz. They marveled at the sights, experienced the things that they wanted to, and were informed of the darkness. Agreeing to fight against the dark, the Dreamers got stronger and made powerful friends. Working together, they were able to accomplish many things.
Ironically enough, Carabosse became one of their major opposing forces. Fueled by the hatred and misery that had sunk to the back of her heart, Carabosse wanted revenge against everyone and everything. Nothing but bloodlust filled her gaze, and she longed for the destruction of all she saw. She kept the Demon Keep as her lair and recruited minions, which she then placed all over. Out of all the Dreamers that had been summoned to Oz, only a handful survived. Many had gotten complacent, thinking that fighting the darkness would be a walk in the park. They had learned - much too late - that pride would be their downfall. The few that remained had the protection of the fairies and worked together to try and defeat Ella's nightmares and free Carabosse from her rage. Read Note

Vanassasss
<Hero Stories> Today's hero is annoying because his story is so long
Chapter 1: Swift Ali
Ali was born to a poor family. The rich kids always bullied and mocked him, setting up pranks for Ali to fall for. Over time, Ali eventually developed quick reflexes to help him with escaping pranks. His flexibility gave him the name Swift Ali.
As a child, Ali had a friend named Gina. They often went on adventures together, exploring their hometown. They fell in love with each other as they grew up and eventually got married.
Despite their lack of money, Ali and Gina were happy with their life. Every day, Ali headed out to the mountains to chop wood. Gina would take care of the house and do the things that Ali didn't have the time to do. One day, the Forty Bandits appeared, accidentally taking Ali with them into an ancient tomb...
Chapter 2: Desert City
That day, Ali had been going to the mountains as usual. Hearing the tomb raiders talking nearby, he had hidden himself to spy on them. Chief Harker was leading his bandits in a mission to rob a tomb and steal the artifacts within. However, while they were leaving, the raiders dropped an artifact. Ali brought it back to Gina, who then told Ali that the artifact could lead them to an ancient city. Hearing about this, Ali's brother Cassim got Ali to search for treasure in the city with him. Ali repeatedly warned Cassim, telling him that this couldn't possibly endwell, but Cassim still wanted to go anyway.
The artifact led them to an oasis. Then, the two said the words "Open Sesame" and watched as a secret gate opened up in front of them. A strange mist wafted out of the gate, heading towards the men. Feeling like something was off, Ali dragged Cassim out of the way just as the mist turned their ten donkeys into bones. Undeterred by this turn of events, Cassim still insisted on going inside the city.
Chapter 3: Ancient Traps
As soon as they entered the city, they met the Forty Bandits from before. Thinking fast, Ali told Harker that he knew about the inside of the city and offered to guide them. After they went deeper into the city, one of the bandits, Gosem, became so scared that he became rooted to the spot. He refused to go further.
Ali had to watch for traps and take care of his brother, who had no sense of danger whatsoever.
However, he still triggered many traps anyway. The mist from before swept across the place and the walls changed. Harker was fully prepared to murder the two men at this point. Looking around, Ali saw a room with walls that could close in on each other. There was a pressure plate that would trigger when a bandit walked on it.
Planning to get rid of the bandits, Ali directed the bandits into that room, making sure to keep Cassim with him. Just as the bandit at the front was about to step on the pressure plate, Ali shoved the last bandit into the room. The walls slammed shut, crushing the bandits. The city was calm again...
Chapter 4: Ali's Despair
The light went out all of a sudden. Ali was left groping in the darkness, trying to find his way through while taking his brother with him. Suddenly, Ali made out three unmoving figures.
They were the dead bodies of three of the bandits. They looked like they had been scared to death. Ali took their daggers just in case they weren't dead. Just as Ali was about to leave, the three bandits' bodies started to twist in odd ways. They morphed into bloodthirsty monsters and started to try and kill Ali. Although Ali was able to kill the monster because of his agility, he still got bitten due to the narrowness of the room. He could hear other monsters howling in the distance.
Ali could only clench his teeth and continue groping his way through the rooms. Walking through room after room, Ali eventually realized he was going in a circle. Overcome with pain and despair, Ali collapsed...
Chapter 5: Nether Pact
In his slumber, Ali saw many white spots. Someone called to him, telling him that they would grant him rebirth and power, so long as he killed the ruler of the ancient city. Ali remembered Gina and Cassim and agreed to the deal. Even though he didn't know what this ruler would be like, he would find them anyway.
When Ali woke up, Gina was standing in front of him. It turned out that she had been learning the secrets of the city. She was worried about Ali and thought he might've angered the souls of the city, so she went to find him. Ali asked Gina to enter the city with him again, saying that he had to fulfill the promise he made to the souls. She agreed because she also had something to do in the ancient city. Noticing the rune that had appeared on Ali's skin, Gina realized that Ali had gambled his life with the souls of the city...
Ah
I love annoying stories Read Note
Ali was born to a poor family. The rich kids always bullied and mocked him, setting up pranks for Ali to fall for. Over time, Ali eventually developed quick reflexes to help him with escaping pranks. His flexibility gave him the name Swift Ali.
As a child, Ali had a friend named Gina. They often went on adventures together, exploring their hometown. They fell in love with each other as they grew up and eventually got married.
Despite their lack of money, Ali and Gina were happy with their life. Every day, Ali headed out to the mountains to chop wood. Gina would take care of the house and do the things that Ali didn't have the time to do. One day, the Forty Bandits appeared, accidentally taking Ali with them into an ancient tomb...
Chapter 2: Desert City
That day, Ali had been going to the mountains as usual. Hearing the tomb raiders talking nearby, he had hidden himself to spy on them. Chief Harker was leading his bandits in a mission to rob a tomb and steal the artifacts within. However, while they were leaving, the raiders dropped an artifact. Ali brought it back to Gina, who then told Ali that the artifact could lead them to an ancient city. Hearing about this, Ali's brother Cassim got Ali to search for treasure in the city with him. Ali repeatedly warned Cassim, telling him that this couldn't possibly endwell, but Cassim still wanted to go anyway.
The artifact led them to an oasis. Then, the two said the words "Open Sesame" and watched as a secret gate opened up in front of them. A strange mist wafted out of the gate, heading towards the men. Feeling like something was off, Ali dragged Cassim out of the way just as the mist turned their ten donkeys into bones. Undeterred by this turn of events, Cassim still insisted on going inside the city.
Chapter 3: Ancient Traps
As soon as they entered the city, they met the Forty Bandits from before. Thinking fast, Ali told Harker that he knew about the inside of the city and offered to guide them. After they went deeper into the city, one of the bandits, Gosem, became so scared that he became rooted to the spot. He refused to go further.
Ali had to watch for traps and take care of his brother, who had no sense of danger whatsoever.
However, he still triggered many traps anyway. The mist from before swept across the place and the walls changed. Harker was fully prepared to murder the two men at this point. Looking around, Ali saw a room with walls that could close in on each other. There was a pressure plate that would trigger when a bandit walked on it.
Planning to get rid of the bandits, Ali directed the bandits into that room, making sure to keep Cassim with him. Just as the bandit at the front was about to step on the pressure plate, Ali shoved the last bandit into the room. The walls slammed shut, crushing the bandits. The city was calm again...
Chapter 4: Ali's Despair
The light went out all of a sudden. Ali was left groping in the darkness, trying to find his way through while taking his brother with him. Suddenly, Ali made out three unmoving figures.
They were the dead bodies of three of the bandits. They looked like they had been scared to death. Ali took their daggers just in case they weren't dead. Just as Ali was about to leave, the three bandits' bodies started to twist in odd ways. They morphed into bloodthirsty monsters and started to try and kill Ali. Although Ali was able to kill the monster because of his agility, he still got bitten due to the narrowness of the room. He could hear other monsters howling in the distance.
Ali could only clench his teeth and continue groping his way through the rooms. Walking through room after room, Ali eventually realized he was going in a circle. Overcome with pain and despair, Ali collapsed...
Chapter 5: Nether Pact
In his slumber, Ali saw many white spots. Someone called to him, telling him that they would grant him rebirth and power, so long as he killed the ruler of the ancient city. Ali remembered Gina and Cassim and agreed to the deal. Even though he didn't know what this ruler would be like, he would find them anyway.
When Ali woke up, Gina was standing in front of him. It turned out that she had been learning the secrets of the city. She was worried about Ali and thought he might've angered the souls of the city, so she went to find him. Ali asked Gina to enter the city with him again, saying that he had to fulfill the promise he made to the souls. She agreed because she also had something to do in the ancient city. Noticing the rune that had appeared on Ali's skin, Gina realized that Ali had gambled his life with the souls of the city...
Ah
I love annoying stories Read Note

Vanassasss
【Player Guide】Strategy and Tactics for the Not-So-Nightmarish "Nightmare Beanstalk"
With abundant partner experience, advanced stones, spirit scrolls rewards, and the production of rare items like the "Red Rune Crystals" and "Red Spirits," the Nightmare Beanstalk gameplay has become a crucial dungeon. This article analyzes the tactics and strategies for clearing Nightmare Beanstalk, hoping to provide insights and guidance for players.
Understanding the Gameplay and Clearing Requirements of "Nightmare Beanstalk"
Nightmare Beanstalk is the game's unique multi-team PvE gameplay, requiring players to deploy 2 to 4 teams simultaneously. Therefore, a high level of "Resonance Magic Mirror" and a deep "Card Pool" are essential. The clearance condition is stringent – all teams must win, hence the name "Nightmare."
Additionally, understanding the mutual "Coordination and Counter" between different partners is crucial. Players need to flexibly adjust their lineup based on the opponent's formation while also considering the use of spirit skills.
Tactical Tips for "Nightmare Beanstalk" Lineup
Taking the 210th level of Nightmare Beanstalk as an example, the opponent's attack core in the first team is the "White Horse Prince." Therefore, selecting "Soul Shepherd Modo" in the front row to withstand damage and countering, along with deploying the offensive combo of "Snow White Yuri" and "Mirror Queen" to strike the opponent's core support "Mad Granny."
In the second team, the opponent's attack core is "Snow White Yuri" and "Mirror Queen," so a targeted formation like "Shield Formation" should be chosen. Then, deploying "Sea Witch Sula" to attract all opponent outputs and selecting "Wendy the Maiden" as the attacking core to counter the opponent's water-focused lineup.
In the third team, where the opponent uses support and mages in the front row, considering "White Horse Prince" and "Swift Ali" as a powerful duo to quickly clear the opponent's front row, choosing a pure light lineup to increase the team's durability.
The opponent's strength peaks in the first three teams, so deploying the strongest partners in those battles is crucial. In the fourth team, using the remaining high combat power partners is sufficient for a guaranteed victory. Pay attention to the skill characteristics of "Shanuah" and "Blythe" and choose the "Blade Formation."
Points to Note in "Nightmare Beanstalk"
In Nightmare Beanstalk gameplay, spirit combinations are crucial. The core principle is to use "Percentage Damage Increase" spirit skills in teams with high combat power and "Recovery-type" spirit skills in teams with lower combat power. Here, we focus on analyzing several distinctive spirits.
"Beast Roar" has a dispelling effect, making it most effective against opponents with partners like "Shanuah," "Sea King Cthulhu," "Princess Sea Snail," and "Lantern God Kua."
The new spirit skill, "Sword Maiden's Frenzy," has burn and armor penetration effects, making it most effective in teams with "Wendy the Maiden" or fire-type formations.
"Healing Gift" provides a high amount of recovery. In the fourth team battle, it often plays a decisive role.
"Rage Strike" inflicts stun and armor break on the enemy front row. It must be used in conjunction with the "White Horse Prince" lineup. Due to its control effect, it's suitable for use in the first or second round to restrict the opponent's front row from using skills.
Summary of "Nightmare Beanstalk"
The unique feature of Nightmare Beanstalk gameplay is the need to simultaneously deploy 10-20 partners for battle. The methods of partner coordination vary, making it an excellent way for players to improve their "real combat skills." In the continuous adjustment of lineups, players will deeply feel the intricate relationships of "coordination and counter" between partners, as well as gain a better understanding of their card pool situation, guiding them towards the next steps in "training direction" and "resource allocation." Read Note
Understanding the Gameplay and Clearing Requirements of "Nightmare Beanstalk"
Nightmare Beanstalk is the game's unique multi-team PvE gameplay, requiring players to deploy 2 to 4 teams simultaneously. Therefore, a high level of "Resonance Magic Mirror" and a deep "Card Pool" are essential. The clearance condition is stringent – all teams must win, hence the name "Nightmare."
Additionally, understanding the mutual "Coordination and Counter" between different partners is crucial. Players need to flexibly adjust their lineup based on the opponent's formation while also considering the use of spirit skills.
Tactical Tips for "Nightmare Beanstalk" Lineup
Taking the 210th level of Nightmare Beanstalk as an example, the opponent's attack core in the first team is the "White Horse Prince." Therefore, selecting "Soul Shepherd Modo" in the front row to withstand damage and countering, along with deploying the offensive combo of "Snow White Yuri" and "Mirror Queen" to strike the opponent's core support "Mad Granny."
In the second team, the opponent's attack core is "Snow White Yuri" and "Mirror Queen," so a targeted formation like "Shield Formation" should be chosen. Then, deploying "Sea Witch Sula" to attract all opponent outputs and selecting "Wendy the Maiden" as the attacking core to counter the opponent's water-focused lineup.
In the third team, where the opponent uses support and mages in the front row, considering "White Horse Prince" and "Swift Ali" as a powerful duo to quickly clear the opponent's front row, choosing a pure light lineup to increase the team's durability.
The opponent's strength peaks in the first three teams, so deploying the strongest partners in those battles is crucial. In the fourth team, using the remaining high combat power partners is sufficient for a guaranteed victory. Pay attention to the skill characteristics of "Shanuah" and "Blythe" and choose the "Blade Formation."
Points to Note in "Nightmare Beanstalk"
In Nightmare Beanstalk gameplay, spirit combinations are crucial. The core principle is to use "Percentage Damage Increase" spirit skills in teams with high combat power and "Recovery-type" spirit skills in teams with lower combat power. Here, we focus on analyzing several distinctive spirits.
"Beast Roar" has a dispelling effect, making it most effective against opponents with partners like "Shanuah," "Sea King Cthulhu," "Princess Sea Snail," and "Lantern God Kua."
The new spirit skill, "Sword Maiden's Frenzy," has burn and armor penetration effects, making it most effective in teams with "Wendy the Maiden" or fire-type formations.
"Healing Gift" provides a high amount of recovery. In the fourth team battle, it often plays a decisive role.
"Rage Strike" inflicts stun and armor break on the enemy front row. It must be used in conjunction with the "White Horse Prince" lineup. Due to its control effect, it's suitable for use in the first or second round to restrict the opponent's front row from using skills.
Summary of "Nightmare Beanstalk"
The unique feature of Nightmare Beanstalk gameplay is the need to simultaneously deploy 10-20 partners for battle. The methods of partner coordination vary, making it an excellent way for players to improve their "real combat skills." In the continuous adjustment of lineups, players will deeply feel the intricate relationships of "coordination and counter" between partners, as well as gain a better understanding of their card pool situation, guiding them towards the next steps in "training direction" and "resource allocation." Read Note

Vanassasss
<Hero Stories> Marie seems innocent and lively, but...
Chapter 1: Secret Neverland
Marie is a fairy who lives in Neverland. Her personality is the complete opposite of Nesy's. Marie seems innocent and lively, but is smart and longs for growth. Most of the time, Marie worries about her elder sister, Nesy. Marie believed her sister to be a fairy who would never grow up, just like the other fairies of Neverland.
The fairies' eternal youth was one of Neverland's secrets. Neverland was once one of Oz's Wonder Spaces, but was eventually separated from Oz and turned into a place where the fairies living there would never grow up. Since the fairies didn't grow mentally, they never understood love and responsibility. In this sense, Neverland was almost like a cage, restricting the fairies' mental growth. Because of this, Marie always tried to convince the other fairies to leave Neverland and seek out new things. However, Nesy and the other fairies refused to listen. And so, Marie decided to actively search out ways to get them to leave Neverland. Sprinkling herself with fairy powder, Marie set out on her journey, leaving Neverland.
Chapter 2: Guidance of Feather
When Marie first left Neverland, she met three pigs. They were building houses for themselves, which made them seem clever and creative in Marie's eyes. She wanted to invite the pigs to Neverland, but a wolf came along and blew the pigs' houses down. Because of this, the pigs refused Marie's offer so that they could rebuild.
Next, Marie met a dung beetle who claimed to have been all over the world. Wanting the beetle to teach the fairies about the world and how nice it was, Marie planned on inviting him to Neverland. However, the dung beetle refused. It wanted to stay at home, where everything was nice and cozy. A nearby horse laughed - it said that the dung beetle was just too conceited. Then, mumbling to itself, it said that the dung beetle claimed that the horse couldn't even have gotten a pair of horseshoes without the dung beetle's help.
Eventually, Marie met a sacred fairy named Federn. Federn directed Marie towards a path that would lead to the fairies' growth. As long as Marie followed the path, she would be able to find what she was looking for. And so, Marie headed off...
Chapter 3: Marie's Invitation
Following the path Federn set for her, Marie finally came to a vast sea. There seemed to be nothing special, and Marie waited until she started to doubt Federn. But then, she spotted a pirate ship off the coast nearby.
The ship belonged to a pirate named Hookhand. Hookhand had experienced many things at sea, so Marie decided to invite him to Neverland. Hookhand, on his part, had been searching for Neverland for a long time, so he agreed to go with Marie. He even promised to bring lots of fun gifts to try and win her over. Happy with this, Marie filled the ship with fairy powder and took it to Neverland...
Chapter 4: Hookhand's Invasion
To Marie's surprise, not only did Hookhand break his promise by capturing the fairies of Neverland, he also threatened the fairies with crocodiles in order for them to tell Hookhand Neverland's secret. None of them had heard about Neverland's secret, so they kept silent. Marie kept silent as well - she didn't want to say anything in case it gave Hookhand ideas, and she didn't want him to accidentally reveal that Marie was the one who brought him to Neverland. If the fairies found out, Marie would be considered an evil traitor.
At this time, Nesy was able to escape Neverland and went to the outside world in search of someone who could help her defeat Hookhand. She decided to lead the fairies against Hookhand.
Chapter 5: Secret of Growth
After Nesy's revolt succeeded, Hookhand was driven out of Neverland. Marie was concerned since she knew that Hookhand wasn't the type to give up that easily. Marie even believed that Federn had been wrong about the path leading her to growth. It had led to Windy's near-death and Hookhand's invasion.
Surprisingly enough, Nesy became willing to explore the outside world because of her friendship with Windy. Maybe that was the essence of growth, Marie thought. An adventure brimming with experiences, prices to be paid, and the courage to understand the unknown. Having decided to test this a bit further, Marie is going to embark on a new adventure with Nesy and Windy. Read Note
Marie is a fairy who lives in Neverland. Her personality is the complete opposite of Nesy's. Marie seems innocent and lively, but is smart and longs for growth. Most of the time, Marie worries about her elder sister, Nesy. Marie believed her sister to be a fairy who would never grow up, just like the other fairies of Neverland.
The fairies' eternal youth was one of Neverland's secrets. Neverland was once one of Oz's Wonder Spaces, but was eventually separated from Oz and turned into a place where the fairies living there would never grow up. Since the fairies didn't grow mentally, they never understood love and responsibility. In this sense, Neverland was almost like a cage, restricting the fairies' mental growth. Because of this, Marie always tried to convince the other fairies to leave Neverland and seek out new things. However, Nesy and the other fairies refused to listen. And so, Marie decided to actively search out ways to get them to leave Neverland. Sprinkling herself with fairy powder, Marie set out on her journey, leaving Neverland.
Chapter 2: Guidance of Feather
When Marie first left Neverland, she met three pigs. They were building houses for themselves, which made them seem clever and creative in Marie's eyes. She wanted to invite the pigs to Neverland, but a wolf came along and blew the pigs' houses down. Because of this, the pigs refused Marie's offer so that they could rebuild.
Next, Marie met a dung beetle who claimed to have been all over the world. Wanting the beetle to teach the fairies about the world and how nice it was, Marie planned on inviting him to Neverland. However, the dung beetle refused. It wanted to stay at home, where everything was nice and cozy. A nearby horse laughed - it said that the dung beetle was just too conceited. Then, mumbling to itself, it said that the dung beetle claimed that the horse couldn't even have gotten a pair of horseshoes without the dung beetle's help.
Eventually, Marie met a sacred fairy named Federn. Federn directed Marie towards a path that would lead to the fairies' growth. As long as Marie followed the path, she would be able to find what she was looking for. And so, Marie headed off...
Chapter 3: Marie's Invitation
Following the path Federn set for her, Marie finally came to a vast sea. There seemed to be nothing special, and Marie waited until she started to doubt Federn. But then, she spotted a pirate ship off the coast nearby.
The ship belonged to a pirate named Hookhand. Hookhand had experienced many things at sea, so Marie decided to invite him to Neverland. Hookhand, on his part, had been searching for Neverland for a long time, so he agreed to go with Marie. He even promised to bring lots of fun gifts to try and win her over. Happy with this, Marie filled the ship with fairy powder and took it to Neverland...
Chapter 4: Hookhand's Invasion
To Marie's surprise, not only did Hookhand break his promise by capturing the fairies of Neverland, he also threatened the fairies with crocodiles in order for them to tell Hookhand Neverland's secret. None of them had heard about Neverland's secret, so they kept silent. Marie kept silent as well - she didn't want to say anything in case it gave Hookhand ideas, and she didn't want him to accidentally reveal that Marie was the one who brought him to Neverland. If the fairies found out, Marie would be considered an evil traitor.
At this time, Nesy was able to escape Neverland and went to the outside world in search of someone who could help her defeat Hookhand. She decided to lead the fairies against Hookhand.
Chapter 5: Secret of Growth
After Nesy's revolt succeeded, Hookhand was driven out of Neverland. Marie was concerned since she knew that Hookhand wasn't the type to give up that easily. Marie even believed that Federn had been wrong about the path leading her to growth. It had led to Windy's near-death and Hookhand's invasion.
Surprisingly enough, Nesy became willing to explore the outside world because of her friendship with Windy. Maybe that was the essence of growth, Marie thought. An adventure brimming with experiences, prices to be paid, and the courage to understand the unknown. Having decided to test this a bit further, Marie is going to embark on a new adventure with Nesy and Windy. Read Note

Vanassasss
<Hero Stories> The caretaker of the Fairytale Forest.
I would have nothing against today's hero if it weren't for his final chapter
Read Note
Read Note

Vanassasss
<Hero Stories> a guy that you may hate...
Chapter 1: Rogue Jack
Once upon a time, there was a naughty boy named Jack. He and his mother lived in a poverty-stricken village.
Some of the village's inhabitants had gathered, making an organization of thieves. Everyone talked about thefts and who to steal from, exchanging information with each other. Jack, having grown up in such a village, quickly learned how to steal. His innate talent helped him acquire a powerful arsenal of skills that helped him steal from difficult targets with ease.
He even stole from other thieves. The villagers' loot would be there one moment and gone the next. Cursing this mysterious thief, they named him Rogue. No one really knew who Rogue was, no matter how much they tried to find out his identity. The villagers used to suspect Jack, but they lost interest in him - there was no evidence to prove that Jack was the culprit...
Chapter 2: Enchanted Horse
Although Jack succeeded in making fools out of the villagers, he was still bored. He decided to leave the village and steal things from the outside world. It didn't take that much time before his thief name was spread throughout Oz. Soon enough, the rich realized the importance of being protected against theft. The new rules they made gave the citizens a sense of security, but wiped all thieves aside from Jack. It didn't matter what happened - whatever Jack wanted, Jack got.
One day, Jack heard about the king's enchanted horse. It was said that the horse could take its master anywhere, sea or land or air. Wanting to steal it, Jack gathered information on the horse. Making his way to the palace, Jack rolled up his sleeves - he was ready.
Chapter 3: Copper Horn
Jack disguised himself as a messenger from a faraway land. He quietly crept up the the gate, but as soon as he got to the entrance, a copper horn started to blare. It was too late for Jack to run, so he decided to cut his own arm and lay on the floor. When the guards came, Jack told them that there was a mysterious assassin that had knocked him down and gone in. Believing Jack, the guards let him into the palace.
There, Jack snuck into the king's vault, where all the king's treasures were kept...
Chapter 4: Gold Crow
While Jack was searching for a way to enter the vault, he heard a crow outside squawk. Confused, he paused for a moment, and then heard footsteps pace down towards the room he was in. The crow sang every hour, and the king asked his servants to check on the crow every time it sang. Nowhere left to run, Jack hopped into the king's bed, covered himself, and pretended to be the king during his afternoon nap. His false snoring fooled the servants, who found no issue with the sleeping figure. Soon after the servants left, Jack found a switch that opened the vault gate. Seeing the skill with which it had been crafted, Jack's eyes widened...
Chapter 5: Beanstalk Saga
Jack couldn't wait to ride on the horse, but he couldn't. He'd spent half the day trying to figure out how to hitch a ride on it. Finally, he found a nail on the horse's side. After pulling it out, the horse started to shake violently. Frightened, Jack got off the horse just in time for it to launch itself into the air and disappear out of sight. Confused, Jack scratched his head and snuck back out of the palace.
Then, Jack went to the Fairy Forest, planning to see the sights and steal some things. He didn't find any fairies, but he did see an old man casting spells. Seeing a pouch on the man's belt, Jack took his chance and stole it away. And thus, Jack's adventure with the Wonder Stalk began... Read Note
Once upon a time, there was a naughty boy named Jack. He and his mother lived in a poverty-stricken village.
Some of the village's inhabitants had gathered, making an organization of thieves. Everyone talked about thefts and who to steal from, exchanging information with each other. Jack, having grown up in such a village, quickly learned how to steal. His innate talent helped him acquire a powerful arsenal of skills that helped him steal from difficult targets with ease.
He even stole from other thieves. The villagers' loot would be there one moment and gone the next. Cursing this mysterious thief, they named him Rogue. No one really knew who Rogue was, no matter how much they tried to find out his identity. The villagers used to suspect Jack, but they lost interest in him - there was no evidence to prove that Jack was the culprit...
Chapter 2: Enchanted Horse
Although Jack succeeded in making fools out of the villagers, he was still bored. He decided to leave the village and steal things from the outside world. It didn't take that much time before his thief name was spread throughout Oz. Soon enough, the rich realized the importance of being protected against theft. The new rules they made gave the citizens a sense of security, but wiped all thieves aside from Jack. It didn't matter what happened - whatever Jack wanted, Jack got.
One day, Jack heard about the king's enchanted horse. It was said that the horse could take its master anywhere, sea or land or air. Wanting to steal it, Jack gathered information on the horse. Making his way to the palace, Jack rolled up his sleeves - he was ready.
Chapter 3: Copper Horn
Jack disguised himself as a messenger from a faraway land. He quietly crept up the the gate, but as soon as he got to the entrance, a copper horn started to blare. It was too late for Jack to run, so he decided to cut his own arm and lay on the floor. When the guards came, Jack told them that there was a mysterious assassin that had knocked him down and gone in. Believing Jack, the guards let him into the palace.
There, Jack snuck into the king's vault, where all the king's treasures were kept...
Chapter 4: Gold Crow
While Jack was searching for a way to enter the vault, he heard a crow outside squawk. Confused, he paused for a moment, and then heard footsteps pace down towards the room he was in. The crow sang every hour, and the king asked his servants to check on the crow every time it sang. Nowhere left to run, Jack hopped into the king's bed, covered himself, and pretended to be the king during his afternoon nap. His false snoring fooled the servants, who found no issue with the sleeping figure. Soon after the servants left, Jack found a switch that opened the vault gate. Seeing the skill with which it had been crafted, Jack's eyes widened...
Chapter 5: Beanstalk Saga
Jack couldn't wait to ride on the horse, but he couldn't. He'd spent half the day trying to figure out how to hitch a ride on it. Finally, he found a nail on the horse's side. After pulling it out, the horse started to shake violently. Frightened, Jack got off the horse just in time for it to launch itself into the air and disappear out of sight. Confused, Jack scratched his head and snuck back out of the palace.
Then, Jack went to the Fairy Forest, planning to see the sights and steal some things. He didn't find any fairies, but he did see an old man casting spells. Seeing a pouch on the man's belt, Jack took his chance and stole it away. And thus, Jack's adventure with the Wonder Stalk began... Read Note

Vanassasss
<Hero Stories> Raven looks awesome
Chapter 1: Seven Ravens
Once upon a time, there was a family with eight children. Seven of these children were boys, and the youngest was a girl. Despite being born beautiful, she was so fragile that the family thought she would die before she was baptized. Everything had to be done quick or else she might die before they did those things. The boys were all eager to help, all racing to get water from the well. Unfortunately, they got too carried away and dropped the bucket into the well. Their father waited and waited, but the boys never came. Angered, the father cursed his sons - they were probably out playing in the field again. They might as well be ravens circling the fields.
Seven ravens circled their father's house, crying out for help...
Chapter 2: Wandering Raven.
The ravens cried out to their father, begging for help. However, their father didn't understand their frenzied squawks and shooed them away. Starving, they headed to the city in order to look for food.
There, people chased the ravens away with stones and broomsticks. No one there liked ravens and no one spared food for them to eat. Then, they went to the woods. They were turned away there too - the animals chased the ravens out of the forest, refusing to share food with the ravens.
Finally, the ravens came across a cornfield. The ravens were happy - they had food to eat, even if it was just for a while. But all of a sudden, a large shadow loomed over the ravens gorging themselves on the corn. The ravens fled, but the youngest of the seven was caught - Maal, the smallest raven. As his older brothers flew away, Maal begged the monster for mercy.
The monster turned out to be an animated scarecrow. It didn't plan on doing anything bad to Maal - it just wanted a friend to talk to and it'd be willing to pay Maal with corn. Staying with it, Maal found the scarecrow to be kind and brainless - quite literally. Tricking the scarecrow became a fun pastime for Maal...
Chapter 3: Ice and Glass
Maal's brothers came back, unable to stay away for fear of starving. Seeing that Maal was alive and not starving, they went after the corn Maal had gotten from the scarecrow. Maal handed his brothers an equal share and reminded them that they shouldn't act like ravens when they were humans. In fact, they should be looking for a way to break the curse.
After debating ways to break the curse, Maal and his brothers eventually decided on finding an expert in magic. Leaving the field, the ravens flew over forests and seas until they reached what seemed to be a glass mountain, on top of which rested a glass castle. Tired from their flight, the feast that they saw within the castle drew their attention. Circling the castle, the ravens looked for a way in.
They eventually found an open door. Before the ravens went in, Maal warned his brothers about the potential dangers, but no one cared about that. They were too hungry. Nearing the table, they were too distracted by the feast to notice the menace lurking nearby...
Chapter 4: Locked Room
The door slammed shut as soon as all the ravens entered. A giant beast snarled behind them, its large fangs glistening as it glared at them. The queen of the castle had left it there to guard the castle. It waited at the castle patiently, waiting for its master to return. The feast was for no one but the Ice Queen, and the beast would remake the feast daily.
The beast tried to catch the ravens, but it always failed - the ravens were too fast for the golem. In the end, the golem had to lock the ravens in the castle. All of the rooms were bare, aside from a single locked room. The ravens were bored to death...
Chapter 5: Raven's Redemption
One day, the Ice Queen returned with a sluggish boy. The beast turned back into an obedient pet. Maal, sensing the queen's presence, led his brothers into an empty room where they hid. Opening the locked room, the queen revealed a puzzle to the boy. She decided to make the boy make the word Eternity with the puzzle and then left. Seven days later, the ravens' sister arrived with a girl named Gerde. The two defeated the beast and set the ravens free. Their sister tried to lift the curse on her brothers, but it only worked on Maal because the others didn't want to repent for their wrongdoings. To return Gerde's favor, Maal decided to help Gerde free the boy. This would help them relieve themselves of the curse. Read Note
Once upon a time, there was a family with eight children. Seven of these children were boys, and the youngest was a girl. Despite being born beautiful, she was so fragile that the family thought she would die before she was baptized. Everything had to be done quick or else she might die before they did those things. The boys were all eager to help, all racing to get water from the well. Unfortunately, they got too carried away and dropped the bucket into the well. Their father waited and waited, but the boys never came. Angered, the father cursed his sons - they were probably out playing in the field again. They might as well be ravens circling the fields.
Seven ravens circled their father's house, crying out for help...
Chapter 2: Wandering Raven.
The ravens cried out to their father, begging for help. However, their father didn't understand their frenzied squawks and shooed them away. Starving, they headed to the city in order to look for food.
There, people chased the ravens away with stones and broomsticks. No one there liked ravens and no one spared food for them to eat. Then, they went to the woods. They were turned away there too - the animals chased the ravens out of the forest, refusing to share food with the ravens.
Finally, the ravens came across a cornfield. The ravens were happy - they had food to eat, even if it was just for a while. But all of a sudden, a large shadow loomed over the ravens gorging themselves on the corn. The ravens fled, but the youngest of the seven was caught - Maal, the smallest raven. As his older brothers flew away, Maal begged the monster for mercy.
The monster turned out to be an animated scarecrow. It didn't plan on doing anything bad to Maal - it just wanted a friend to talk to and it'd be willing to pay Maal with corn. Staying with it, Maal found the scarecrow to be kind and brainless - quite literally. Tricking the scarecrow became a fun pastime for Maal...
Chapter 3: Ice and Glass
Maal's brothers came back, unable to stay away for fear of starving. Seeing that Maal was alive and not starving, they went after the corn Maal had gotten from the scarecrow. Maal handed his brothers an equal share and reminded them that they shouldn't act like ravens when they were humans. In fact, they should be looking for a way to break the curse.
After debating ways to break the curse, Maal and his brothers eventually decided on finding an expert in magic. Leaving the field, the ravens flew over forests and seas until they reached what seemed to be a glass mountain, on top of which rested a glass castle. Tired from their flight, the feast that they saw within the castle drew their attention. Circling the castle, the ravens looked for a way in.
They eventually found an open door. Before the ravens went in, Maal warned his brothers about the potential dangers, but no one cared about that. They were too hungry. Nearing the table, they were too distracted by the feast to notice the menace lurking nearby...
Chapter 4: Locked Room
The door slammed shut as soon as all the ravens entered. A giant beast snarled behind them, its large fangs glistening as it glared at them. The queen of the castle had left it there to guard the castle. It waited at the castle patiently, waiting for its master to return. The feast was for no one but the Ice Queen, and the beast would remake the feast daily.
The beast tried to catch the ravens, but it always failed - the ravens were too fast for the golem. In the end, the golem had to lock the ravens in the castle. All of the rooms were bare, aside from a single locked room. The ravens were bored to death...
Chapter 5: Raven's Redemption
One day, the Ice Queen returned with a sluggish boy. The beast turned back into an obedient pet. Maal, sensing the queen's presence, led his brothers into an empty room where they hid. Opening the locked room, the queen revealed a puzzle to the boy. She decided to make the boy make the word Eternity with the puzzle and then left. Seven days later, the ravens' sister arrived with a girl named Gerde. The two defeated the beast and set the ravens free. Their sister tried to lift the curse on her brothers, but it only worked on Maal because the others didn't want to repent for their wrongdoings. To return Gerde's favor, Maal decided to help Gerde free the boy. This would help them relieve themselves of the curse. Read Note

Vanassasss
<Hero Stories> Britney was born in a family of alchemists.
Britney's story is hilariously short (which is deserved considering how much pain she's caused me)
Chapter 1: Dangerous Taboo
Britney was born in a family of alchemists. Her great great great grandmother had passed it down to her great great grandmother, who then passed it on to her daughter, and so on and so forth. However, Britney's mother died five years after Britney's birth, which left the task of teaching Britney alchemy up to her grandmother.
What made teaching Britney difficult was that Britney's mother never mentioned alchemy to Britney before she died. But it wasn't out of neglect - in fact, the village that Britney and her mother and grandmother lived in banned alchemy. Any alchemists were punished, and luckily for Britney, her grandmother got off with just an exile. Some people were burned alive, whereas others were tortured until they died. Even being connected to an alchemist could get a person hanged. Britney's mother, seeking to protect her daughter, decided to have Britney live a normal life.
Ignoring her mother's final wishes, Britney went to visit her grandmother every day. She would always bring a basket of fruit and some flowers, not caring about the consequences.
Chapter 2: Granny's Hood
Britney's grandmother lived in the forest next to the village. In this forest lived a werewolf who barely managed to eat anything - the villagers were always successful when it came to chasing the wolf away from their supplies. Hardly anyone went into the forest, either - the adults warned the children to never go in, scaring them with stories of evil fairies and man-eating creatures. The only person brave enough to enter the forest was Britney. But the wolf always had a hard time finding Britney and her grandmother. She always seemed to disappear whenever he was about to catch her.
Britney wasn't afraid of going into the woods. Her grandmother had crafted a cloak that hid Britney's breath from the wolf. But that wasn't the only reason why - the hood inhibited Britney's terrible side. The grandmother had only seen Britney's terrible side once, but it had scared her badly.
Even though Britney's grandmother had taken every measure she could think of, an accident still happened anyway...
Chapter 3: Werewolf's Scheme
One sunny morning, Britney was on her way to visit her mother. Everything seemed beautiful - the sunlight shone through the gaps between the leaves, the birds were singing their lovely songs, a few woodland critters playfully ran about, and the grass was a vibrant green. Nothing could possibly go wrong, right?
While Britney was walking, a gust of wind blew her hood off her head. It was just for a moment, but that was enough time for the wolf to catch Britney's scent. But the wolf didn't want to eat Britney just yet. It decided to stalk Britney so that it could find where her grandmother was living. Britney, unaware of the impending danger, happily skipped on her way.
Chapter 4: Werewolf's Assault
After a bit of skipping, Britney finally reached her grandmother's home. Her grandmother opened the door to let her in, and as she was about to close the door, the werewolf jumped out at her and knocked her out. Britney was absolutely terrified. The expression on the wolf's face, its sharp, bright claws, its massive body - all of it was too much for Britney to handle. Overwhelmed, Britney fainted dead away.
The wolf was euphoric. After months of having nearly nothing to eat, it finally had secured itself a meal that would keep its stomach full for a while. But the wolf couldn't eat every bit of them - no, it had to save some. Who knew when its next meal would be, after all. It would eat the old lady first and then save the girl for later. Its jaws watered as it thought about how they would taste. Licking its lips, it opened its mouth wide, preparing to chow down on Britney's grandmother...
Chapter 5: Evil Britney
(accurate description of Britney)
Just as the wolf's teeth closed down on the grandmother's stomach, someone's hand grabbed it by the ears and threw it so hard that it flew out of the house, tearing the door off its hinges. Britney's dark side had finally awakened.
With a demented smile, Britney stepped out of her grandmother's house. Her eyes fixed on the wolf as a shiver ran down its spine. Britney took a step forward, reaching into the basket she had brought with her. Scared, the wolf took a step back. Grabbing an apple, Britney tossed it up into the air, admiring its luscious color. Then, she gripped it hard, fingers digging into the flesh. Slowly, the appearance of the apple changed until it looked like...a bomb?
She tossed it up and caught it again. The wolf took another two steps back. Turning to the wolf, she smirked. Then, she lobbed the bomb at the wolf, moving so fast that the wolf could barely see it move. Reaching into her basket again, she threw an even bigger bomb at it this time.
The wolf was blown away by the explosions. The booms attracted the villagers nearby. Going into the forest, they found the grandmother's house and evil Britney, sneering at them with a malicious smile. She was dubbed a witch from hell when they saw the marks the explosions had made. The wolf was nowhere to be found...
Read Note
Chapter 1: Dangerous Taboo
Britney was born in a family of alchemists. Her great great great grandmother had passed it down to her great great grandmother, who then passed it on to her daughter, and so on and so forth. However, Britney's mother died five years after Britney's birth, which left the task of teaching Britney alchemy up to her grandmother.
What made teaching Britney difficult was that Britney's mother never mentioned alchemy to Britney before she died. But it wasn't out of neglect - in fact, the village that Britney and her mother and grandmother lived in banned alchemy. Any alchemists were punished, and luckily for Britney, her grandmother got off with just an exile. Some people were burned alive, whereas others were tortured until they died. Even being connected to an alchemist could get a person hanged. Britney's mother, seeking to protect her daughter, decided to have Britney live a normal life.
Ignoring her mother's final wishes, Britney went to visit her grandmother every day. She would always bring a basket of fruit and some flowers, not caring about the consequences.
Chapter 2: Granny's Hood
Britney's grandmother lived in the forest next to the village. In this forest lived a werewolf who barely managed to eat anything - the villagers were always successful when it came to chasing the wolf away from their supplies. Hardly anyone went into the forest, either - the adults warned the children to never go in, scaring them with stories of evil fairies and man-eating creatures. The only person brave enough to enter the forest was Britney. But the wolf always had a hard time finding Britney and her grandmother. She always seemed to disappear whenever he was about to catch her.
Britney wasn't afraid of going into the woods. Her grandmother had crafted a cloak that hid Britney's breath from the wolf. But that wasn't the only reason why - the hood inhibited Britney's terrible side. The grandmother had only seen Britney's terrible side once, but it had scared her badly.
Even though Britney's grandmother had taken every measure she could think of, an accident still happened anyway...
Chapter 3: Werewolf's Scheme
One sunny morning, Britney was on her way to visit her mother. Everything seemed beautiful - the sunlight shone through the gaps between the leaves, the birds were singing their lovely songs, a few woodland critters playfully ran about, and the grass was a vibrant green. Nothing could possibly go wrong, right?
While Britney was walking, a gust of wind blew her hood off her head. It was just for a moment, but that was enough time for the wolf to catch Britney's scent. But the wolf didn't want to eat Britney just yet. It decided to stalk Britney so that it could find where her grandmother was living. Britney, unaware of the impending danger, happily skipped on her way.
Chapter 4: Werewolf's Assault
After a bit of skipping, Britney finally reached her grandmother's home. Her grandmother opened the door to let her in, and as she was about to close the door, the werewolf jumped out at her and knocked her out. Britney was absolutely terrified. The expression on the wolf's face, its sharp, bright claws, its massive body - all of it was too much for Britney to handle. Overwhelmed, Britney fainted dead away.
The wolf was euphoric. After months of having nearly nothing to eat, it finally had secured itself a meal that would keep its stomach full for a while. But the wolf couldn't eat every bit of them - no, it had to save some. Who knew when its next meal would be, after all. It would eat the old lady first and then save the girl for later. Its jaws watered as it thought about how they would taste. Licking its lips, it opened its mouth wide, preparing to chow down on Britney's grandmother...
Chapter 5: Evil Britney
(accurate description of Britney)
Just as the wolf's teeth closed down on the grandmother's stomach, someone's hand grabbed it by the ears and threw it so hard that it flew out of the house, tearing the door off its hinges. Britney's dark side had finally awakened.
With a demented smile, Britney stepped out of her grandmother's house. Her eyes fixed on the wolf as a shiver ran down its spine. Britney took a step forward, reaching into the basket she had brought with her. Scared, the wolf took a step back. Grabbing an apple, Britney tossed it up into the air, admiring its luscious color. Then, she gripped it hard, fingers digging into the flesh. Slowly, the appearance of the apple changed until it looked like...a bomb?
She tossed it up and caught it again. The wolf took another two steps back. Turning to the wolf, she smirked. Then, she lobbed the bomb at the wolf, moving so fast that the wolf could barely see it move. Reaching into her basket again, she threw an even bigger bomb at it this time.
The wolf was blown away by the explosions. The booms attracted the villagers nearby. Going into the forest, they found the grandmother's house and evil Britney, sneering at them with a malicious smile. She was dubbed a witch from hell when they saw the marks the explosions had made. The wolf was nowhere to be found...
Read Note

Vanassasss
<Hero Stories> She had always been naughty
Chapter 1: Little Mermaid
Larissa, also known as the Little Mermaid, was the King of the Sea's youngest child. She had always been naughty - she tugged at her father's beard, covered turtles' shells with graffiti, and put on monster costumes to scare whales. Despite all her pranks, everyone still loved her the most out of all the others.
Larissa's singing could pacify even the most troubled beast of the sea. While many praised her for it, one woman wanted to use Larissa's voice for her own needs. That woman's name was Surla, and she was the Witch of the Sea.
Larissa always thought of Surla as an evil but knowledgeable witch who had lots of stories of the world outside the sea. These stories fascinated Larissa so much that she just couldn't wait until the day she finally got to explore it in person. If it weren't for her father's rule to never leave the sea, Larissa would've been long gone already.
Chapter 2: Deal of Sea Witch
On her sixteenth birthday, Surla gave Larissa a potion that would give Larissa the ability to pass the barrier surrounding the ocean realm. Even though it only worked for a single day, Larissa was still ecstatic. She kissed Surla goodbye and headed on her way.
After some time, Larissa finally reached the surface of the water. The blue sky stretched out above her, and Larissa marveled at the sights. Some creatures soared above, squawking and circling about. Larissa could just barely see land in the distance.
Then, Larissa spotted a luxurious cruise sailing around nearby. There was a handsome man relaxing on the deck. Judging from how elegant his clothes were, Larissa assumed he was a prince. She fell in love with this stranger and hurried back to Surla, deciding to ask for help.
Surla would give Larissa the help she wanted. In return for a potion that would make her human, Larissa would give Surla her voice. Larissa accepted the deal without a second thought. The potion worked perfectly - it turned her tail into legs and her scales into fair, spotless skin. Impatient, Larissa went to find the prince without a thought about the potential consequences...
Chapter 3: Scheme of Sea Witch
The prince took Larissa under his wing, believing her to be a mute orphan. Her life above ground was a lot different than what she was used to, but she eventually adapted to it. The prince and Larissa started to develop a relationship and everything seemed to be going perfectly, but happiness doesn't last forever.
Realizing that Larissa was missing, Triton assumed that humans had abducted his beloved daughter. Enraged, the seas boiled and dams crumbled. The creatures of the seas started to attack human ships. Larissa tried to show her father the truth, but he wouldn't listen to a mute human girl.
Once again, Larissa had to seek help from Surla, accompanied by only her pet clownfish. However, this time, Surla captured Larissa and locked her up. Then, Surla used Larissa's voice to convince Triton to wage an all-out war against the humans.
Chapter 4: Back to Deepsea
Fortunately, Surla hadn't noticed Larissa's clownfish. It took a lock of Larissa's hair and brought it to Larissa's sisters, who helped break Larissa out of her cage. Catching Surla off guard, she and her sisters pinned her down and tickled her, a torture that Surla couldn't stand. Surla returned Larissa's voice and gave her a potion so that she could return to being a mermaid. With these, Larissa and her sisters managed to convince Triton to end the war.
From these, Larissa went back to living in her father's palace. Life seemed to go back to normal.
Chapter 5: A New Game
This time, Triton made it explicitly clear that Larissa was to not leave the palace. Larissa never listened, though - there were so many fun things outside the palace, after all. The prince, the human festivals, the interesting sights - how could she possibly stay inside? Even Surla started to seem friendly again, with her lovely gadgets and wonderful magic.
Triton eventually relented and allowed Larissa to leave the palace. However, she was definitely not allowed to leave the ocean or to go back to Surla.
Still wanting more fun, Larissa snuck out of the palace as her clownfish distracted the guards. She was surprised to find that Surla's cave was a complete mess. Upon having her clownfish go investigate Surla's scent, she found that Surla had left the sea. Planning to find where Surla was, Larissa was already planning her next adventure...
Read Note
Larissa, also known as the Little Mermaid, was the King of the Sea's youngest child. She had always been naughty - she tugged at her father's beard, covered turtles' shells with graffiti, and put on monster costumes to scare whales. Despite all her pranks, everyone still loved her the most out of all the others.
Larissa's singing could pacify even the most troubled beast of the sea. While many praised her for it, one woman wanted to use Larissa's voice for her own needs. That woman's name was Surla, and she was the Witch of the Sea.
Larissa always thought of Surla as an evil but knowledgeable witch who had lots of stories of the world outside the sea. These stories fascinated Larissa so much that she just couldn't wait until the day she finally got to explore it in person. If it weren't for her father's rule to never leave the sea, Larissa would've been long gone already.
Chapter 2: Deal of Sea Witch
On her sixteenth birthday, Surla gave Larissa a potion that would give Larissa the ability to pass the barrier surrounding the ocean realm. Even though it only worked for a single day, Larissa was still ecstatic. She kissed Surla goodbye and headed on her way.
After some time, Larissa finally reached the surface of the water. The blue sky stretched out above her, and Larissa marveled at the sights. Some creatures soared above, squawking and circling about. Larissa could just barely see land in the distance.
Then, Larissa spotted a luxurious cruise sailing around nearby. There was a handsome man relaxing on the deck. Judging from how elegant his clothes were, Larissa assumed he was a prince. She fell in love with this stranger and hurried back to Surla, deciding to ask for help.
Surla would give Larissa the help she wanted. In return for a potion that would make her human, Larissa would give Surla her voice. Larissa accepted the deal without a second thought. The potion worked perfectly - it turned her tail into legs and her scales into fair, spotless skin. Impatient, Larissa went to find the prince without a thought about the potential consequences...
Chapter 3: Scheme of Sea Witch
The prince took Larissa under his wing, believing her to be a mute orphan. Her life above ground was a lot different than what she was used to, but she eventually adapted to it. The prince and Larissa started to develop a relationship and everything seemed to be going perfectly, but happiness doesn't last forever.
Realizing that Larissa was missing, Triton assumed that humans had abducted his beloved daughter. Enraged, the seas boiled and dams crumbled. The creatures of the seas started to attack human ships. Larissa tried to show her father the truth, but he wouldn't listen to a mute human girl.
Once again, Larissa had to seek help from Surla, accompanied by only her pet clownfish. However, this time, Surla captured Larissa and locked her up. Then, Surla used Larissa's voice to convince Triton to wage an all-out war against the humans.
Chapter 4: Back to Deepsea
Fortunately, Surla hadn't noticed Larissa's clownfish. It took a lock of Larissa's hair and brought it to Larissa's sisters, who helped break Larissa out of her cage. Catching Surla off guard, she and her sisters pinned her down and tickled her, a torture that Surla couldn't stand. Surla returned Larissa's voice and gave her a potion so that she could return to being a mermaid. With these, Larissa and her sisters managed to convince Triton to end the war.
From these, Larissa went back to living in her father's palace. Life seemed to go back to normal.
Chapter 5: A New Game
This time, Triton made it explicitly clear that Larissa was to not leave the palace. Larissa never listened, though - there were so many fun things outside the palace, after all. The prince, the human festivals, the interesting sights - how could she possibly stay inside? Even Surla started to seem friendly again, with her lovely gadgets and wonderful magic.
Triton eventually relented and allowed Larissa to leave the palace. However, she was definitely not allowed to leave the ocean or to go back to Surla.
Still wanting more fun, Larissa snuck out of the palace as her clownfish distracted the guards. She was surprised to find that Surla's cave was a complete mess. Upon having her clownfish go investigate Surla's scent, she found that Surla had left the sea. Planning to find where Surla was, Larissa was already planning her next adventure...
Read Note

Vanassasss
<Hero Stories>Many called her "Goddess Bella," for she was beautiful, kind, and rich.
Chapter 1: Goddess Bella
There was once a small town named Green. It was just like every other town - peaceful and quiet. However, the one thing that set this town apart from the others was its most beloved resident: Bella.
Many called her "Goddess Bella," for she was beautiful, kind, and rich. Every day, many of her admirers would line up at her door, asking her out on dates and giving her gifts. However, Bella didn't love any of them - she appreciated their effort, but none of them were gentle or thoughtful enough.
Bella had two sisters and a father. Her sister envied Bella because she had almost everything a person could want - beauty, money, and fame. They spoke ill of her behind her back.
Bella knew that her sisters hated her, but she never looked to start a fight with them and lived her life peacefully, worrying about her father's health only. All was well until a man named Madman Gatton arrived...
Chapter 2: Twist of Fate
Gatton was a vagrant hunter. He captured the hearts of many women with his robust figure and handsome face. As soon as he arrived at Green, Gatton set his sights on Goddess Bella.
But Gatton wasn't looking for love - in fact, he'd tired of the beauties in the world. Instead, he was after Bella's father's fortune. But unfortunately for Gatton, Bella didn't have any interest in him, leaving Gatton with nowhere to start. He paid no mind to her sisters, even though they were madly in love with him.
Changing his plans, Gatton then decided to gather information on Bella's father. Gatton was going to abduct him, but nothing went as planned. Bella's father escaped Gatton's trap and wandered into Beast Keep, which was home to a monstrous prince (aka furry) named Adam.
Adam captured Bella's father and forced him to stay in his castle. However, Adam made a deal with Bella's father - if he sent one of his daughters in his place, he would be allowed to leave. But if Bella's father didn't send one within three days of leaving, he would be killed.
Bella's father was allowed to return home. He told his daughters about the deal they had made, waiting to hear what they would do.
Bella's sisters refused to go. They wouldn't stay with a monster, even if it meant leaving their father in the hands of one. However, Bella herself decided to go in her father's place.
Chapter 3: Secret of Keep
Surprisingly enough, every creature and animate object in the keep welcomed Bella warmly...except for Adam, of course. Adam gave Bella three rules - she would never leave the keep, she would never enter his room, and she would always dine together with him every day. Even though Bella didn't understand why Adam made these requests, she still followed them anyway. Ignoring the rules would be risky.
After a few days in the keep, Bella learned about Adam's curse from his servants. She started to open up a bit more and began to explore the rooms of the keep, but left Adam's room alone.
But as time passed, Bella became curious about what was inside Adam's room. Was there something valuable that he had chosen to hide? Maybe...something magical? Adam's rule had only made her more anxious to know.
One day, while Adam was out, Bella snuck into his room. To her surprise, there was nothing but a rose inside. The room was covered in a dark mist, leaving only the rose illuminated.
Bella couldn't help but pick up the rose and hold it in her hands. Even though the thorns pricked her fingers, she felt nothing but the torrent of mana rushing through her body. Fascinated, Bella lost track of time and Adam caught her inside his room.
Chapter 4: Rose CharmSeeing
Bella violate his rule, Adam approached her. To Bella, it seemed like he wanted to tear her apart. Terrified, she ran away from him and out into the forest surrounding the keep.
Her heavy breaths attracted the attention of a bloodthirsty pack of wolves. Overwhelmed by the situation, Bella's cursed mana burst out of her and she fainted.
When she woke up, she was lying in a bed next to a badly injured Adam. Bella felt a surge of regret and sorrow rise up within her - not because she felt affection for Adam, but because it was most likely her cursed mana that had hurt him this badly.
The servants then decided to inform Bella that the only way to get rid of the curse was by finding true love. This made Bella feel sorry for Adam - true love would be near impossible for Adam and his appearance. She decided to take care of Adam and his bad temper.
Over time, Bella stopped feeling afraid of Adam. She also adapted to the cursed mana inside her body. The only thing left was for Bella to find a way to help Adam find true love...
Chapter 5: True Love
One day, a group of villagers arrived at the keep, ready to send Adam to hell. Confronted with the deranged villagers, Adam had no choice but to defend himself with his claws and fangs.
Meanwhile, Gatton, disguised to look like someone else, attempted to spirit Bella away from the keep. Unfortunately for him, Bella saw through Gatton's lies and refused to leave with him. Ditching his disguise, Gatton revealed his villainous nature just as Adam knocked him down.
As Adam prepared to kill Gatton, Bella stopped him. This would never help him find true love, she thought. Taking advantage of this moment of peace, Gatton took his dagger and aimed for Adam's heart, but Bella jumped in the way. Having not expected this to happen, Gatton ran away, leaving Bella and Adam by themselves.
A wave of rage and hatred started to build up inside Adam, but Bella soothed his emotions with her dying breath. At that moment, Adam finally understood the warmth and love Bella had given him. His eyes welled up with tears he had thought to be dried up long ago. Adam had finally found true love, but far too late...or was it?
As his tears fell, the combination of Bella's magic and Adam's newfound true love not only healed Bella's wound, but also removed the curse placed on Adam. He was finally turned back into a handsome prince.
Read Note
There was once a small town named Green. It was just like every other town - peaceful and quiet. However, the one thing that set this town apart from the others was its most beloved resident: Bella.
Many called her "Goddess Bella," for she was beautiful, kind, and rich. Every day, many of her admirers would line up at her door, asking her out on dates and giving her gifts. However, Bella didn't love any of them - she appreciated their effort, but none of them were gentle or thoughtful enough.
Bella had two sisters and a father. Her sister envied Bella because she had almost everything a person could want - beauty, money, and fame. They spoke ill of her behind her back.
Bella knew that her sisters hated her, but she never looked to start a fight with them and lived her life peacefully, worrying about her father's health only. All was well until a man named Madman Gatton arrived...
Chapter 2: Twist of Fate
Gatton was a vagrant hunter. He captured the hearts of many women with his robust figure and handsome face. As soon as he arrived at Green, Gatton set his sights on Goddess Bella.
But Gatton wasn't looking for love - in fact, he'd tired of the beauties in the world. Instead, he was after Bella's father's fortune. But unfortunately for Gatton, Bella didn't have any interest in him, leaving Gatton with nowhere to start. He paid no mind to her sisters, even though they were madly in love with him.
Changing his plans, Gatton then decided to gather information on Bella's father. Gatton was going to abduct him, but nothing went as planned. Bella's father escaped Gatton's trap and wandered into Beast Keep, which was home to a monstrous prince (aka furry) named Adam.
Adam captured Bella's father and forced him to stay in his castle. However, Adam made a deal with Bella's father - if he sent one of his daughters in his place, he would be allowed to leave. But if Bella's father didn't send one within three days of leaving, he would be killed.
Bella's father was allowed to return home. He told his daughters about the deal they had made, waiting to hear what they would do.
Bella's sisters refused to go. They wouldn't stay with a monster, even if it meant leaving their father in the hands of one. However, Bella herself decided to go in her father's place.
Chapter 3: Secret of Keep
Surprisingly enough, every creature and animate object in the keep welcomed Bella warmly...except for Adam, of course. Adam gave Bella three rules - she would never leave the keep, she would never enter his room, and she would always dine together with him every day. Even though Bella didn't understand why Adam made these requests, she still followed them anyway. Ignoring the rules would be risky.
After a few days in the keep, Bella learned about Adam's curse from his servants. She started to open up a bit more and began to explore the rooms of the keep, but left Adam's room alone.
But as time passed, Bella became curious about what was inside Adam's room. Was there something valuable that he had chosen to hide? Maybe...something magical? Adam's rule had only made her more anxious to know.
One day, while Adam was out, Bella snuck into his room. To her surprise, there was nothing but a rose inside. The room was covered in a dark mist, leaving only the rose illuminated.
Bella couldn't help but pick up the rose and hold it in her hands. Even though the thorns pricked her fingers, she felt nothing but the torrent of mana rushing through her body. Fascinated, Bella lost track of time and Adam caught her inside his room.
Chapter 4: Rose CharmSeeing
Bella violate his rule, Adam approached her. To Bella, it seemed like he wanted to tear her apart. Terrified, she ran away from him and out into the forest surrounding the keep.
Her heavy breaths attracted the attention of a bloodthirsty pack of wolves. Overwhelmed by the situation, Bella's cursed mana burst out of her and she fainted.
When she woke up, she was lying in a bed next to a badly injured Adam. Bella felt a surge of regret and sorrow rise up within her - not because she felt affection for Adam, but because it was most likely her cursed mana that had hurt him this badly.
The servants then decided to inform Bella that the only way to get rid of the curse was by finding true love. This made Bella feel sorry for Adam - true love would be near impossible for Adam and his appearance. She decided to take care of Adam and his bad temper.
Over time, Bella stopped feeling afraid of Adam. She also adapted to the cursed mana inside her body. The only thing left was for Bella to find a way to help Adam find true love...
Chapter 5: True Love
One day, a group of villagers arrived at the keep, ready to send Adam to hell. Confronted with the deranged villagers, Adam had no choice but to defend himself with his claws and fangs.
Meanwhile, Gatton, disguised to look like someone else, attempted to spirit Bella away from the keep. Unfortunately for him, Bella saw through Gatton's lies and refused to leave with him. Ditching his disguise, Gatton revealed his villainous nature just as Adam knocked him down.
As Adam prepared to kill Gatton, Bella stopped him. This would never help him find true love, she thought. Taking advantage of this moment of peace, Gatton took his dagger and aimed for Adam's heart, but Bella jumped in the way. Having not expected this to happen, Gatton ran away, leaving Bella and Adam by themselves.
A wave of rage and hatred started to build up inside Adam, but Bella soothed his emotions with her dying breath. At that moment, Adam finally understood the warmth and love Bella had given him. His eyes welled up with tears he had thought to be dried up long ago. Adam had finally found true love, but far too late...or was it?
As his tears fell, the combination of Bella's magic and Adam's newfound true love not only healed Bella's wound, but also removed the curse placed on Adam. He was finally turned back into a handsome prince.
Read Note

Vanassasss
<Hero Stories> Queen Lilith was Once a gorgeous queen
Chapter 1: Queen Lilith
Queen Lilith was once a gorgeous queen with a kind heart. She was loved by all she ruled and her people always wished her well. Unfortunately for Lilith, there was one thing that she wanted that she didn't have - children.
Every night, Lilith prayed for children - especially a daughter. She kept on praying until the devil broke the Magic Mirror of Oz.
That night, Lilith had been sitting on her windowsill, praying as usual. Snow was gently falling and all seemed to be well.
Then, out of nowhere, a shard of the Magic Mirror cut her finger, corrupting her mind as the darkness spread throughout her body. Lilith withdrew from offers and became crueller, day by day. The people soon started to live in fear of Lilith's newfound ruthlessness.
On the bright side, Lilith finally gave birth to a baby girl. However, it was too late - Lilith no longer cared for these sorts of things and left without a word.
Chapter 2: Eternity
Not only had Lilith become cruel, but she had also become infatuated with the idea of eternity. In order to pursue her perfect eternity, Lilith cut off all ties with everyone she knew and left to go to a desolate valley in the distant land of Kassel.
Over time, Lilith's dark mana changed the valley, distorting it to the point where it could barely be recognized.
The lakes, once blue and vibrant, were turned to frozen expanses of scarlet. The mountains, once majestic and proud, were turned into frozen walls. The forests, once serene and lively, were turned into blizzard-ridden wastelands. It was here that Lilith made her new home and became the dreaded Ice Queen.
The disturbing change in Kassel compelled everyone who had lived there to leave - aside from the people of a village just outside Icewind Valley. The people there survived by helping each other when they were in need.
It really wouldn't have bothered Lilith if it weren't for two people - a boy and a girl, Kai and Gerde. Their happiness drove Lilith up the wall. They would ski down the mountains in their free time, laughing as they descended. Sick of their incessant chatter, Lilith decided to set them apart...forever.
Chapter 3: Corrupted Kai
One snowy night, Lilith snuck up behind Kai. She was about to turn him into an ice statue when he turned and saw her.
Something thawed inside Lilith, seeing Kai's innocent face. Unable to freeze him, she turned him into an emotionless puppet instead.
Taking him back to her palace, Lilith gave Kai a tangram. She told him that if he managed to make a pattern, she would reward him. If Kai managed to put together the word "Eternity," then Lilith would return his emotions and set him free.
When Kai made "Courage," Lilith gave him dark mana to use for his own. When Kai made "Hope," Lilith gave him eternal life. But no matter how hard he tried, Kai was never able to make "Eternity..."
Chapter 4: Eternal Friendship
One day, Gerde finally managed to break into Lilith's castle. Even though Gerde was willing to do anything to rescue Kai, Lilith didn't think of Gerde as a threat.
First of all, Lilith didn't think a corrupted mind could be saved by any means. Second of all, Gerde was just a little girl. Third of all, Lilith had extraordinary power. What did Gerde have? Enthusiasm and a sword that was probably too heavy for her weak arms.
When Gerde reached Kai, she realized that Kai wasn't in his right mind. She tried everything she could to bring him back to normal, but nothing seemed to change. At the end of her wits, Gerde decided to sing to him.
Her song made Kai remember the emotions he had forgotten and the two embraced. Accepting that Gerde had been able to bring him back with the power of determination, Lilith was about to tell her that Kai was still under her control...but then she noticed that the tangram had been rearranged to spell out the word "Eternity."
Even though Lilith didn't want to let them be happy, she was still a woman of her word. She allowed Kai to return to his family.
After that, Lilith sat in her castle, thinking about the meaning of eternity. The mirror shard was starting to lose its hold on Lilith as she realized that she had been seeing everything as if they were all disasters waiting to happen.
Lilith had always believed that eternity could only be achieved by cutting off all of her worldly connections. But this belief had just been shattered by a mere boy and girl...
Chapter 5: Lilith's Awakening
Having lost her reason for living in Icewind Valley, Lilith returned to her own family and started to search for eternity through new lenses. But her kingdom had changed while she was gone - it was now surrounded by ice walls, just like the mountains of Icewind Valley. Demons ran around unchecked outside the kingdom's walls.
Seeing these monsters reminded Lilith of her and Kai's old selves, but whereas Kai had been saved by Gerde, Lilith had no one to save her. There was no one to sympathize with the lonely Ice Queen.
Losing herself again, Lilith threw herself at the demons. She vowed to not stop until she had killed all of the demons with her flames of ice. Read Note
Queen Lilith was once a gorgeous queen with a kind heart. She was loved by all she ruled and her people always wished her well. Unfortunately for Lilith, there was one thing that she wanted that she didn't have - children.
Every night, Lilith prayed for children - especially a daughter. She kept on praying until the devil broke the Magic Mirror of Oz.
That night, Lilith had been sitting on her windowsill, praying as usual. Snow was gently falling and all seemed to be well.
Then, out of nowhere, a shard of the Magic Mirror cut her finger, corrupting her mind as the darkness spread throughout her body. Lilith withdrew from offers and became crueller, day by day. The people soon started to live in fear of Lilith's newfound ruthlessness.
On the bright side, Lilith finally gave birth to a baby girl. However, it was too late - Lilith no longer cared for these sorts of things and left without a word.
Chapter 2: Eternity
Not only had Lilith become cruel, but she had also become infatuated with the idea of eternity. In order to pursue her perfect eternity, Lilith cut off all ties with everyone she knew and left to go to a desolate valley in the distant land of Kassel.
Over time, Lilith's dark mana changed the valley, distorting it to the point where it could barely be recognized.
The lakes, once blue and vibrant, were turned to frozen expanses of scarlet. The mountains, once majestic and proud, were turned into frozen walls. The forests, once serene and lively, were turned into blizzard-ridden wastelands. It was here that Lilith made her new home and became the dreaded Ice Queen.
The disturbing change in Kassel compelled everyone who had lived there to leave - aside from the people of a village just outside Icewind Valley. The people there survived by helping each other when they were in need.
It really wouldn't have bothered Lilith if it weren't for two people - a boy and a girl, Kai and Gerde. Their happiness drove Lilith up the wall. They would ski down the mountains in their free time, laughing as they descended. Sick of their incessant chatter, Lilith decided to set them apart...forever.
Chapter 3: Corrupted Kai
One snowy night, Lilith snuck up behind Kai. She was about to turn him into an ice statue when he turned and saw her.
Something thawed inside Lilith, seeing Kai's innocent face. Unable to freeze him, she turned him into an emotionless puppet instead.
Taking him back to her palace, Lilith gave Kai a tangram. She told him that if he managed to make a pattern, she would reward him. If Kai managed to put together the word "Eternity," then Lilith would return his emotions and set him free.
When Kai made "Courage," Lilith gave him dark mana to use for his own. When Kai made "Hope," Lilith gave him eternal life. But no matter how hard he tried, Kai was never able to make "Eternity..."
Chapter 4: Eternal Friendship
One day, Gerde finally managed to break into Lilith's castle. Even though Gerde was willing to do anything to rescue Kai, Lilith didn't think of Gerde as a threat.
First of all, Lilith didn't think a corrupted mind could be saved by any means. Second of all, Gerde was just a little girl. Third of all, Lilith had extraordinary power. What did Gerde have? Enthusiasm and a sword that was probably too heavy for her weak arms.
When Gerde reached Kai, she realized that Kai wasn't in his right mind. She tried everything she could to bring him back to normal, but nothing seemed to change. At the end of her wits, Gerde decided to sing to him.
Her song made Kai remember the emotions he had forgotten and the two embraced. Accepting that Gerde had been able to bring him back with the power of determination, Lilith was about to tell her that Kai was still under her control...but then she noticed that the tangram had been rearranged to spell out the word "Eternity."
Even though Lilith didn't want to let them be happy, she was still a woman of her word. She allowed Kai to return to his family.
After that, Lilith sat in her castle, thinking about the meaning of eternity. The mirror shard was starting to lose its hold on Lilith as she realized that she had been seeing everything as if they were all disasters waiting to happen.
Lilith had always believed that eternity could only be achieved by cutting off all of her worldly connections. But this belief had just been shattered by a mere boy and girl...
Chapter 5: Lilith's Awakening
Having lost her reason for living in Icewind Valley, Lilith returned to her own family and started to search for eternity through new lenses. But her kingdom had changed while she was gone - it was now surrounded by ice walls, just like the mountains of Icewind Valley. Demons ran around unchecked outside the kingdom's walls.
Seeing these monsters reminded Lilith of her and Kai's old selves, but whereas Kai had been saved by Gerde, Lilith had no one to save her. There was no one to sympathize with the lonely Ice Queen.
Losing herself again, Lilith threw herself at the demons. She vowed to not stop until she had killed all of the demons with her flames of ice. Read Note

Vanassasss
<Hero Stories> Cindy, so where is your shoe?
Chapter 1: Cindy
Despite being changed into an entirely different person, Cindy still looked a lot like Sophie. After the three mice used Frog Princess' crystal ball to turn Cindy into a glamorous sorceress, she started looking for a way to the ball.
She did eventually get one - Cindy managed to convince the guards at the door to let her in without one. Curious about this new girl who'd come from nowhere, Reinara and her daughters, Tasha and Dusa, asked her how she had managed to get in without a ticket. Cindy refused to tell them, afraid that they might get the guards to take her away if they found out. Reinara and her daughters, angry at Cindy for not telling them, decided to slight Cindy as much as they could.
When Cindy entered the ballroom, the party stopped - everyone was too busy admiring how Cindy looked. The prince offered to dance with her, and Cindy did. After the two's first few steps, Cindy fell in love with the prince.
Cindy used her magic to impress the prince, accidentally humiliating her stepmother and stepsisters in the process. Vowing revenge on Cindy, the three struck a deal with the devil cat and acquired dark magic in exchange for their souls. After the ball ended, everyone went their own separate ways. Cindy and her stepfamily would meet at the last ball the prince hosted...
Chapter 2: Devil Sisters
The prince would be picking his fiancée at this last ball. Wanting to be the one the prince picked, Cindy wore a dress even more dazzling than the ones she had worn before.
Unfortunately for Cindy, the prince had been brainwashed by Cindy's stepfamily. He only paid attention to their magic. No one thought anything of it, but Cindy saw the horns growing from her sisters' heads and the magic haze around the prince. Cindy tried to lift the spell on the prince, but to no avail - her stepsisters were prepared for anything that could happen.
The entranced prince called for the guards to come and take her away. Cindy had to flee in the form of a bird in order to avoid being caught.
Cindy had forgotten about the glass slippers she was wearing and dropped one of them in her haste to leave. The stepsisters picked up the slipper and commanded the prince to kill the person whose foot fit perfectly in the shoe.
Chapter 3: A Brilliant Idea
Cindy was trapped. Since the prince was under her stepsisters' control, she couldn't go back to the palace. The only way for her to be safe was by removing the spell cast on the prince.
Seeing that Cindy was in a tough spot, the mice told her that Reinara's cat was the source of the problem. They had heard Reinara making deals with it and getting rid of the cat should solve their issues.
However, Cindy was far too kind to kill the cat, so the mice suggested that Cindy trap the cat in a glass bottle. It sounded like a solid idea, but there was a problem - the mice didn't know how to trap the cat.
In the meantime, the prince was having all of the girls of the kingdom try the glass slipper on. Cindy was terrified - the slipper was specially made for her, so her foot was the only one that would fit. It would only be a matter of time before she was found and definitely would be killed.
Inspired by this, the mice came up with an idea.
Chapter 4: Glass Slippers
The mice asked Cindy to turn two of them into her stepsisters one of them into the prince. They also told her to disguise a glass bottle as her glass slipper. Then, they visited Reinara. She asked about the ball, and the disguised mice said that Cindy had been banished and that they had placed the prince under a spell that made him forget about Cindy. They then said that the prince would marry anyone whose foot fit into the shoe Cindy left behind, so they needed Reinara's help for one of them to be married to the prince. Right at that moment, the mouse disguised as the prince knocked on the door and asked for the women to try on the shoe.
The mouse disguised as Dusa wasn't able to get her foot to fit. The mouse disguised as Tasha asked Reinara for help, and she agreed. Taking the cat and Tasha into another room, Reinara made another deal with the cat - ten years of her life in exchange for letting her daughter marry the prince.
Yawning, the cat transformed into Tasha and placed her foot into the slipper, fitting perfectly.
Chapter 5: End of Story
The mice signaled to Cindy, who was outside. She released the spell and the slipper turned back into a bottle, sucking in the cat and trapping it inside. Before anyone knew what was happening, the mice took the bottle away.
Angry that she had been tricked, Reinara became so angry that she passed out. With the devil gone, the stepsisters lost their power. The prince, having retained all of his memories, threw them into the dungeon. However, Cindy pled for their release and had then sent back to their mother, where they lived poorly for the rest of their days. Cindy and the prince got married and lived happily ever after, and the prince never questioned the disappearance of Maid Sophie...
Damn, chapter 4 made absolutely no sense at first. Read Note
Despite being changed into an entirely different person, Cindy still looked a lot like Sophie. After the three mice used Frog Princess' crystal ball to turn Cindy into a glamorous sorceress, she started looking for a way to the ball.
She did eventually get one - Cindy managed to convince the guards at the door to let her in without one. Curious about this new girl who'd come from nowhere, Reinara and her daughters, Tasha and Dusa, asked her how she had managed to get in without a ticket. Cindy refused to tell them, afraid that they might get the guards to take her away if they found out. Reinara and her daughters, angry at Cindy for not telling them, decided to slight Cindy as much as they could.
When Cindy entered the ballroom, the party stopped - everyone was too busy admiring how Cindy looked. The prince offered to dance with her, and Cindy did. After the two's first few steps, Cindy fell in love with the prince.
Cindy used her magic to impress the prince, accidentally humiliating her stepmother and stepsisters in the process. Vowing revenge on Cindy, the three struck a deal with the devil cat and acquired dark magic in exchange for their souls. After the ball ended, everyone went their own separate ways. Cindy and her stepfamily would meet at the last ball the prince hosted...
Chapter 2: Devil Sisters
The prince would be picking his fiancée at this last ball. Wanting to be the one the prince picked, Cindy wore a dress even more dazzling than the ones she had worn before.
Unfortunately for Cindy, the prince had been brainwashed by Cindy's stepfamily. He only paid attention to their magic. No one thought anything of it, but Cindy saw the horns growing from her sisters' heads and the magic haze around the prince. Cindy tried to lift the spell on the prince, but to no avail - her stepsisters were prepared for anything that could happen.
The entranced prince called for the guards to come and take her away. Cindy had to flee in the form of a bird in order to avoid being caught.
Cindy had forgotten about the glass slippers she was wearing and dropped one of them in her haste to leave. The stepsisters picked up the slipper and commanded the prince to kill the person whose foot fit perfectly in the shoe.
Chapter 3: A Brilliant Idea
Cindy was trapped. Since the prince was under her stepsisters' control, she couldn't go back to the palace. The only way for her to be safe was by removing the spell cast on the prince.
Seeing that Cindy was in a tough spot, the mice told her that Reinara's cat was the source of the problem. They had heard Reinara making deals with it and getting rid of the cat should solve their issues.
However, Cindy was far too kind to kill the cat, so the mice suggested that Cindy trap the cat in a glass bottle. It sounded like a solid idea, but there was a problem - the mice didn't know how to trap the cat.
In the meantime, the prince was having all of the girls of the kingdom try the glass slipper on. Cindy was terrified - the slipper was specially made for her, so her foot was the only one that would fit. It would only be a matter of time before she was found and definitely would be killed.
Inspired by this, the mice came up with an idea.
Chapter 4: Glass Slippers
The mice asked Cindy to turn two of them into her stepsisters one of them into the prince. They also told her to disguise a glass bottle as her glass slipper. Then, they visited Reinara. She asked about the ball, and the disguised mice said that Cindy had been banished and that they had placed the prince under a spell that made him forget about Cindy. They then said that the prince would marry anyone whose foot fit into the shoe Cindy left behind, so they needed Reinara's help for one of them to be married to the prince. Right at that moment, the mouse disguised as the prince knocked on the door and asked for the women to try on the shoe.
The mouse disguised as Dusa wasn't able to get her foot to fit. The mouse disguised as Tasha asked Reinara for help, and she agreed. Taking the cat and Tasha into another room, Reinara made another deal with the cat - ten years of her life in exchange for letting her daughter marry the prince.
Yawning, the cat transformed into Tasha and placed her foot into the slipper, fitting perfectly.
Chapter 5: End of Story
The mice signaled to Cindy, who was outside. She released the spell and the slipper turned back into a bottle, sucking in the cat and trapping it inside. Before anyone knew what was happening, the mice took the bottle away.
Angry that she had been tricked, Reinara became so angry that she passed out. With the devil gone, the stepsisters lost their power. The prince, having retained all of his memories, threw them into the dungeon. However, Cindy pled for their release and had then sent back to their mother, where they lived poorly for the rest of their days. Cindy and the prince got married and lived happily ever after, and the prince never questioned the disappearance of Maid Sophie...
Damn, chapter 4 made absolutely no sense at first. Read Note

Vanassasss
<Hero Stories> Prince Spades, can I pet your kitten?
Chapter 1: Prince Spades
Prince Spades is the righteous and handsome brother of the queens that rule over Wonderland. He is a mischievous and playful boy at heart, and he usually ignored his responsibility to protect Wonderland. He usually wished for a better life, one without so much trouble but lots of fun. Spades hated both of his sisters - the Red Queen was arrogant and oppressive, while the White Queen was cold and aloof. The two queens never stopped fighting, leaving the country in a constant state of turmoil. Card Country bordered another kingdom, only separated by Wonderland Forest. This kingdom was home to a tyrant named the Hare Tyrant, who was mortal enemies with the King of Cards. The two countries had been at war for a while, and the King of Cards appointed Spades in charge of Card Country's defense. The king had the two queens to think about, after all. Meanwhile, the Hare Tyrant thought long and hard each and every day about how to defeat Spades.
Chapter 2: Phantom Cat
Spades didn't have any friends - the card soldiers only gave him empty gazes when they weren't attending to him. His annoying sisters were constantly angering him, and all of it drove him to his breaking point. Making up his mind, Spades decided to leave Card Country. Entering Wonderland Forest, Spades paid Mr. Caterpillar a visit - he knew that the caterpillar would be able to solve his problem somehow.
And the caterpillar did - it put a hookah in its mouth and blew colorful smoke rings at the prince. With a pop, the prince turned into a phantom cat that could float anywhere it wanted. Just like that, the prince was free from his duties. Enjoying his new life, Spades drifted around Wonderland Forest, playing pranks on people whom he saw. He covered the forest in a spooky mist, not letting anyone leave.
Chapter 3: Fairy Forest
The prince's disappearance made the King of Cards extremely anxious. He sent his card soldiers to search through every nook and cranny, but he still couldn't find Spades. On the other hand, the two queens didn't pay any attention to their missing little brother. Instead, they fought over the color of carpets and the like. Overwhelmed, the king fell ill.
Upon hearing the news, the Hare Tyrant was over the moon - his mortal enemy was sick and the commander of the enemy's defenses was missing! Excited, Hare Tyrant immediately launched an attack against Card Country. However, due to Phantom Cat's pranks, the soldiers Hare Tyrant sent were all stuck in Wonderland Forest. Frustrated and exasperated, the Hare Tyrant swore to burn Wonderland Forest to the ground. This infuriated the fairies, who then proceeded to join hands with Spades and drive the Hare Tyrant back to his own country. Just like that, the fairies and the Phantom Cat became good friends and lived together in the forest, happy and content.
Unfortunately for the forest's inhabitants, the queens started an all-out war against each other. The two queens were far more dangerous than the Hare Tyrant - they never ran out of card soldiers and were stronger. Many of Spades' friends were forced to leave the forest.
Chapter 4: Encounter with Allish
One day, Spades was wandering about the forest as usual when he heard a little girl crying. Circling her, Spades was intrigued - maybe it was because he had never seen such a lovely girl before, or because he was just curious. Whatever the case, the girl eventually became annoyed and shook a vial that she had been clutching. A cloud of mist engulfed Spades, stripping him of his phantom cat form. Surprised but still curious, Spades asked Allish what she was doing in Wonderland Forest.
Upon learning that Allish was to defeat the Red Queen, Spades laughed. How was such a tiny girl supposed to defeat his strong sister? But seeing as how she had been able to turn Prince Spades back into a human, maybe she stood a chance. Spades decided to help Allish with defeating the Red Queen.
Some time had passed, and the Red Queen was about to be defeated. However, right before the two won, Allish accidentally broke the balance of time in Wonderland and sent everyone to Oz.
Chapter 5: Adventure in Oz
Everything in Oz was a new experience for Spades. The unfathomable undersea realm, the mysterious castle in the desert, the magnificent sky islands - all of it made Spades more and more excited. He couldn't wait to learn more about Oz, challenge the unknown, and make new friends. But before he could do all that, he had to find Allish.
Spades wasn't exactly sure why he needed to find Allish - he could do something like that later, but a small voice at the back of his mind insisted that he find Allish before he do anything else. In order to find Allish, Spades had to face the unknown and overcome all sorts of thrilling obstacles. Along the way, he befriended a prince of Oz named Prince Philip. Spades had been searching for Allish when a dragon came into his path. With Prince Philip's help, he defeated the dragon and continued his search for Allish. Read Note
Prince Spades is the righteous and handsome brother of the queens that rule over Wonderland. He is a mischievous and playful boy at heart, and he usually ignored his responsibility to protect Wonderland. He usually wished for a better life, one without so much trouble but lots of fun. Spades hated both of his sisters - the Red Queen was arrogant and oppressive, while the White Queen was cold and aloof. The two queens never stopped fighting, leaving the country in a constant state of turmoil. Card Country bordered another kingdom, only separated by Wonderland Forest. This kingdom was home to a tyrant named the Hare Tyrant, who was mortal enemies with the King of Cards. The two countries had been at war for a while, and the King of Cards appointed Spades in charge of Card Country's defense. The king had the two queens to think about, after all. Meanwhile, the Hare Tyrant thought long and hard each and every day about how to defeat Spades.
Chapter 2: Phantom Cat
Spades didn't have any friends - the card soldiers only gave him empty gazes when they weren't attending to him. His annoying sisters were constantly angering him, and all of it drove him to his breaking point. Making up his mind, Spades decided to leave Card Country. Entering Wonderland Forest, Spades paid Mr. Caterpillar a visit - he knew that the caterpillar would be able to solve his problem somehow.
And the caterpillar did - it put a hookah in its mouth and blew colorful smoke rings at the prince. With a pop, the prince turned into a phantom cat that could float anywhere it wanted. Just like that, the prince was free from his duties. Enjoying his new life, Spades drifted around Wonderland Forest, playing pranks on people whom he saw. He covered the forest in a spooky mist, not letting anyone leave.
Chapter 3: Fairy Forest
The prince's disappearance made the King of Cards extremely anxious. He sent his card soldiers to search through every nook and cranny, but he still couldn't find Spades. On the other hand, the two queens didn't pay any attention to their missing little brother. Instead, they fought over the color of carpets and the like. Overwhelmed, the king fell ill.
Upon hearing the news, the Hare Tyrant was over the moon - his mortal enemy was sick and the commander of the enemy's defenses was missing! Excited, Hare Tyrant immediately launched an attack against Card Country. However, due to Phantom Cat's pranks, the soldiers Hare Tyrant sent were all stuck in Wonderland Forest. Frustrated and exasperated, the Hare Tyrant swore to burn Wonderland Forest to the ground. This infuriated the fairies, who then proceeded to join hands with Spades and drive the Hare Tyrant back to his own country. Just like that, the fairies and the Phantom Cat became good friends and lived together in the forest, happy and content.
Unfortunately for the forest's inhabitants, the queens started an all-out war against each other. The two queens were far more dangerous than the Hare Tyrant - they never ran out of card soldiers and were stronger. Many of Spades' friends were forced to leave the forest.
Chapter 4: Encounter with Allish
One day, Spades was wandering about the forest as usual when he heard a little girl crying. Circling her, Spades was intrigued - maybe it was because he had never seen such a lovely girl before, or because he was just curious. Whatever the case, the girl eventually became annoyed and shook a vial that she had been clutching. A cloud of mist engulfed Spades, stripping him of his phantom cat form. Surprised but still curious, Spades asked Allish what she was doing in Wonderland Forest.
Upon learning that Allish was to defeat the Red Queen, Spades laughed. How was such a tiny girl supposed to defeat his strong sister? But seeing as how she had been able to turn Prince Spades back into a human, maybe she stood a chance. Spades decided to help Allish with defeating the Red Queen.
Some time had passed, and the Red Queen was about to be defeated. However, right before the two won, Allish accidentally broke the balance of time in Wonderland and sent everyone to Oz.
Chapter 5: Adventure in Oz
Everything in Oz was a new experience for Spades. The unfathomable undersea realm, the mysterious castle in the desert, the magnificent sky islands - all of it made Spades more and more excited. He couldn't wait to learn more about Oz, challenge the unknown, and make new friends. But before he could do all that, he had to find Allish.
Spades wasn't exactly sure why he needed to find Allish - he could do something like that later, but a small voice at the back of his mind insisted that he find Allish before he do anything else. In order to find Allish, Spades had to face the unknown and overcome all sorts of thrilling obstacles. Along the way, he befriended a prince of Oz named Prince Philip. Spades had been searching for Allish when a dragon came into his path. With Prince Philip's help, he defeated the dragon and continued his search for Allish. Read Note

Vanassasss
<Hero Stories> Wonder Allish, where's the Mr. Rabbit?
Chapter 1: Wonder Allish
Allish is a lovely and lovely girl filled with creativity, but until she met Time Rabbit, she led a dull and dreary life. When he appeared, Time Rabbit was staring at his watch, going somewhere in a hurry. Allish chased him into a small burrow in the woods and, while falling, bumped into many falling tables, lamps, rocking chairs, and other types of furniture. Eventually, she landed in a strange room. Except for a table with some items on it, there was nothing in the room. The door was too small for Allish to fit through. To Allish's surprise, the doorknob could talk! It told Allish that the door led to Wonderland, where no one besides the Time Rabbit was allowed to enter unless they correctly answered some of the door's questions.
Allish couldn't care less about the door and its questions. She decided to study the items on the table - there was a vial filled with a strange liquid and a golden pocket watch. Slipping the pocket watch into her pocket, Allish stared at the potion for a long time. Eventually, her curiosity overcame her and Allish decided to drink the concoction. As soon as she drank it, her body started to shrink until she was the same size as the door. Noticing that the doorknob was still going on and on, Allish splashed some of the potion onto the doorknob. The doorknob sneezed and accidentally opened the door. And so, Allish found her way into Wonderland...
Chapter 2: Queen's Order
Allish wandered around Wonderland, seeing many interesting animals while she walked about. Suddenly, two identical monsters jumped out at her. Startled, Allish dropped the vial and it broke, spilling all of the liquid. Just as the monsters were about to eat Allish, the White Queen came in and saved Allish's life. She then took Allish to her castle, where Allish saw even more fascinating things. The entire castle and everything in it was white. White curtains, white furniture, white staircases, white guards - everything. Allish was treated lavishly, but the White Queen proposed a favor in return: Allish would have to help her defeat her nemesis, the Red Queen. The White Queen gave Allish a vial of the same exact potion that Allish had just lost to aid with the Red Queen's defeat. Allish didn't want to get involved in such a complicated situation, but the White Queen insisted, so Allish relented. With no other choice, Allish agreed to do the favor and set off to the Red Queen's base, the Citadel of Hearts.
Chapter 3: Incredible Encounters
While traveling, Allish saw a blue caterpillar that was smoking a hookah. It asked Allish a lot of nonsensical questions, which made Allish tired and bored. Slightly annoyed, Allish shook the vial. In a cloud of mist, the caterpillar turned into a butterfly and flew away. Then, Allish met a man in a top hat who proceeded to invite her to his tea party. Allish went with him, but the man just wouldn't stop talking. Seeing that it would be dark soon, Allish shook the vial again. This time, the man was engulfed in a mist that sent him to sleep. Allish had been stopped in the forest for too long - it was dark now, and she hadn't even passed through the forest yet. Unhappy, Allish started to cry.
Allish's sobs attracted a variety of creatures, one of which was the Phantom Cat. The cat circled Allish, trying to figure out what the strange little girl was doing in the forest all on her own. Finding the cat extremely annoying, Allish shook the vial in her hand. Once more, a mist enshrouded the creature, this time turning him into a man. It turned out that the Phantom Cat was actually Prince Spades in disguise. He was the brother of the two queens and hated his sisters. Hearing that Allish was to defeat the Red Queen, Spades decided to accompany Allish to the Citadel of Hearts.
Chapter 4: Magical Potion
With the prince's help, Allish made it to the Citadel of Hearts. However, the card soldiers guarding it stood in their way - Prince Spades fought, but waves of card guards kept coming. Overwhelmed, Allish shook her vial and instantly became a giantess who effortlessly overpowered the card soldiers. Taking advantage of this, Spades defeated his sister, the Red Queen. Despite being defeated, the Red Queen remained proud and refused to accept defeat.
Just then, Time Rabbit came by. Not wanting him to escape again, Allish shook her vial and accidentally turned him into a doll. Allish was shocked - she didn't think the mist would do that. Time Rabbit was the manager of Wonderland, but now that he was a doll, Wonderland became a dimension of distorted time and space.
Chapter 5: Allish's Wonderland
Before Allish realized what was happening, she was back in Oz, right where she had seen the rabbit for the first time. However, the queens and Prince Spades had crossed over into Oz with Allish. Everything she saw was completely messed up. However, Allish didn't realize how much trouble she had gotten Oz into - she believed she was dreaming until she found the golden watch in her pocket. Making sure it was real, Allish tapped on the watch, which sent her back to Wonderland. She then shook it, and it took her back to Oz.
The watch turned out to be the key to Wonderland, and the rabbit had one too, which made him the manager. But now that the rabbit was gone, Allish became the new manager of Wonderland. Since then, Allish was able to reconstruct Wonderland, but she still doesn't know how to manage its time properly. Due to that, Oz has gotten into quite a bit of trouble. If you run into odd things in Oz, they are probably from Wonderland... Read Note
Allish is a lovely and lovely girl filled with creativity, but until she met Time Rabbit, she led a dull and dreary life. When he appeared, Time Rabbit was staring at his watch, going somewhere in a hurry. Allish chased him into a small burrow in the woods and, while falling, bumped into many falling tables, lamps, rocking chairs, and other types of furniture. Eventually, she landed in a strange room. Except for a table with some items on it, there was nothing in the room. The door was too small for Allish to fit through. To Allish's surprise, the doorknob could talk! It told Allish that the door led to Wonderland, where no one besides the Time Rabbit was allowed to enter unless they correctly answered some of the door's questions.
Allish couldn't care less about the door and its questions. She decided to study the items on the table - there was a vial filled with a strange liquid and a golden pocket watch. Slipping the pocket watch into her pocket, Allish stared at the potion for a long time. Eventually, her curiosity overcame her and Allish decided to drink the concoction. As soon as she drank it, her body started to shrink until she was the same size as the door. Noticing that the doorknob was still going on and on, Allish splashed some of the potion onto the doorknob. The doorknob sneezed and accidentally opened the door. And so, Allish found her way into Wonderland...
Chapter 2: Queen's Order
Allish wandered around Wonderland, seeing many interesting animals while she walked about. Suddenly, two identical monsters jumped out at her. Startled, Allish dropped the vial and it broke, spilling all of the liquid. Just as the monsters were about to eat Allish, the White Queen came in and saved Allish's life. She then took Allish to her castle, where Allish saw even more fascinating things. The entire castle and everything in it was white. White curtains, white furniture, white staircases, white guards - everything. Allish was treated lavishly, but the White Queen proposed a favor in return: Allish would have to help her defeat her nemesis, the Red Queen. The White Queen gave Allish a vial of the same exact potion that Allish had just lost to aid with the Red Queen's defeat. Allish didn't want to get involved in such a complicated situation, but the White Queen insisted, so Allish relented. With no other choice, Allish agreed to do the favor and set off to the Red Queen's base, the Citadel of Hearts.
Chapter 3: Incredible Encounters
While traveling, Allish saw a blue caterpillar that was smoking a hookah. It asked Allish a lot of nonsensical questions, which made Allish tired and bored. Slightly annoyed, Allish shook the vial. In a cloud of mist, the caterpillar turned into a butterfly and flew away. Then, Allish met a man in a top hat who proceeded to invite her to his tea party. Allish went with him, but the man just wouldn't stop talking. Seeing that it would be dark soon, Allish shook the vial again. This time, the man was engulfed in a mist that sent him to sleep. Allish had been stopped in the forest for too long - it was dark now, and she hadn't even passed through the forest yet. Unhappy, Allish started to cry.
Allish's sobs attracted a variety of creatures, one of which was the Phantom Cat. The cat circled Allish, trying to figure out what the strange little girl was doing in the forest all on her own. Finding the cat extremely annoying, Allish shook the vial in her hand. Once more, a mist enshrouded the creature, this time turning him into a man. It turned out that the Phantom Cat was actually Prince Spades in disguise. He was the brother of the two queens and hated his sisters. Hearing that Allish was to defeat the Red Queen, Spades decided to accompany Allish to the Citadel of Hearts.
Chapter 4: Magical Potion
With the prince's help, Allish made it to the Citadel of Hearts. However, the card soldiers guarding it stood in their way - Prince Spades fought, but waves of card guards kept coming. Overwhelmed, Allish shook her vial and instantly became a giantess who effortlessly overpowered the card soldiers. Taking advantage of this, Spades defeated his sister, the Red Queen. Despite being defeated, the Red Queen remained proud and refused to accept defeat.
Just then, Time Rabbit came by. Not wanting him to escape again, Allish shook her vial and accidentally turned him into a doll. Allish was shocked - she didn't think the mist would do that. Time Rabbit was the manager of Wonderland, but now that he was a doll, Wonderland became a dimension of distorted time and space.
Chapter 5: Allish's Wonderland
Before Allish realized what was happening, she was back in Oz, right where she had seen the rabbit for the first time. However, the queens and Prince Spades had crossed over into Oz with Allish. Everything she saw was completely messed up. However, Allish didn't realize how much trouble she had gotten Oz into - she believed she was dreaming until she found the golden watch in her pocket. Making sure it was real, Allish tapped on the watch, which sent her back to Wonderland. She then shook it, and it took her back to Oz.
The watch turned out to be the key to Wonderland, and the rabbit had one too, which made him the manager. But now that the rabbit was gone, Allish became the new manager of Wonderland. Since then, Allish was able to reconstruct Wonderland, but she still doesn't know how to manage its time properly. Due to that, Oz has gotten into quite a bit of trouble. If you run into odd things in Oz, they are probably from Wonderland... Read Note

Vanassasss
<Hero Stories> Miss Conch hears something...
Chapter 1: Miss Conch
Miss Conch is the daughter of the river god. She is the apple of her father's eye. She used to be obedient as a child, but as she grew up she developed a will of her own. Whenever her father asked her to do housework, Miss Conch would just blow bubbles. When Miss Conch became old enough to marry, her father tried to marry her off to a wealthy crab. She winded up hitting the crab with a starfish to drive him away. Next, the river god tried to marry her off to a knowledgeable turtle. Miss Conch just slipped back into her shell until the turtle's patience wore out. Finally, when the river god tried to marry Conch off to a brave crocodile, Conch ran away from home and went to the nearby reef. While she was angrily muttering to herself, a fisherman picked her up from the reef...
Read Note
Miss Conch is the daughter of the river god. She is the apple of her father's eye. She used to be obedient as a child, but as she grew up she developed a will of her own. Whenever her father asked her to do housework, Miss Conch would just blow bubbles. When Miss Conch became old enough to marry, her father tried to marry her off to a wealthy crab. She winded up hitting the crab with a starfish to drive him away. Next, the river god tried to marry her off to a knowledgeable turtle. Miss Conch just slipped back into her shell until the turtle's patience wore out. Finally, when the river god tried to marry Conch off to a brave crocodile, Conch ran away from home and went to the nearby reef. While she was angrily muttering to herself, a fisherman picked her up from the reef...
Read Note

Vanassasss
<Hero Stories> It's Robin~! Time!
Alright so we starting with Robin bc Robin is the greatest :>
Read Note
Read Note
